25bd5d8adb
subrepo: subdir: "deps/juce" merged: "b13f9084e" upstream: origin: "https://github.com/essej/JUCE.git" branch: "sono6good" commit: "b13f9084e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596"
52 lines
1.5 KiB
C++
52 lines
1.5 KiB
C++
/*
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==============================================================================
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%%filename%%
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Created: %%date%%
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Author: %%author%%
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==============================================================================
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*/
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%%include_juce%%
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%%include_corresponding_header%%
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//==============================================================================
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%%component_class%%::%%component_class%%()
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{
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// In your constructor, you should add any child components, and
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// initialise any special settings that your component needs.
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}
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%%component_class%%::~%%component_class%%()
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{
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}
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void %%component_class%%::paint (juce::Graphics& g)
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{
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/* This demo code just fills the component's background and
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draws some placeholder text to get you started.
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You should replace everything in this method with your own
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drawing code..
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*/
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g.fillAll (getLookAndFeel().findColour (juce::ResizableWindow::backgroundColourId)); // clear the background
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g.setColour (juce::Colours::grey);
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g.drawRect (getLocalBounds(), 1); // draw an outline around the component
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g.setColour (juce::Colours::white);
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g.setFont (14.0f);
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g.drawText ("%%component_class%%", getLocalBounds(),
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juce::Justification::centred, true); // draw some placeholder text
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}
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void %%component_class%%::resized()
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{
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// This method is where you should set the bounds of any child
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// components that your component contains..
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}
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