25bd5d8adb
subrepo: subdir: "deps/juce" merged: "b13f9084e" upstream: origin: "https://github.com/essej/JUCE.git" branch: "sono6good" commit: "b13f9084e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596"
100 lines
3.5 KiB
C++
100 lines
3.5 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2020 - Raw Material Software Limited
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JUCE is an open source library subject to commercial or open-source
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licensing.
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The code included in this file is provided under the terms of the ISC license
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http://www.isc.org/downloads/software-support-policy/isc-license. Permission
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To use, copy, modify, and/or distribute this software for any purpose with or
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without fee is hereby granted provided that the above copyright notice and
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this permission notice appear in all copies.
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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#ifdef JUCE_AUDIO_BASICS_H_INCLUDED
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/* When you add this cpp file to your project, you mustn't include it in a file where you've
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already included any other headers - just put it inside a file on its own, possibly with your config
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flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix
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header files that the compiler may be using.
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*/
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#error "Incorrect use of JUCE cpp file"
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#endif
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#include "juce_audio_basics.h"
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#if JUCE_MINGW && ! defined (alloca)
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#define alloca __builtin_alloca
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#endif
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#if JUCE_USE_SSE_INTRINSICS
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#include <emmintrin.h>
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#endif
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#ifndef JUCE_USE_VDSP_FRAMEWORK
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#define JUCE_USE_VDSP_FRAMEWORK 1
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#endif
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#if (JUCE_MAC || JUCE_IOS) && JUCE_USE_VDSP_FRAMEWORK
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#include <Accelerate/Accelerate.h>
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#else
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#undef JUCE_USE_VDSP_FRAMEWORK
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#endif
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#if JUCE_USE_ARM_NEON
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#include <arm_neon.h>
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#endif
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#include "buffers/juce_AudioDataConverters.cpp"
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#include "buffers/juce_FloatVectorOperations.cpp"
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#include "buffers/juce_AudioChannelSet.cpp"
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#include "buffers/juce_AudioProcessLoadMeasurer.cpp"
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#include "utilities/juce_IIRFilter.cpp"
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#include "utilities/juce_LagrangeInterpolator.cpp"
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#include "utilities/juce_WindowedSincInterpolator.cpp"
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#include "utilities/juce_Interpolators.cpp"
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#include "utilities/juce_SmoothedValue.cpp"
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#include "midi/juce_MidiBuffer.cpp"
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#include "midi/juce_MidiFile.cpp"
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#include "midi/juce_MidiKeyboardState.cpp"
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#include "midi/juce_MidiMessage.cpp"
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#include "midi/juce_MidiMessageSequence.cpp"
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#include "midi/juce_MidiRPN.cpp"
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#include "mpe/juce_MPEValue.cpp"
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#include "mpe/juce_MPENote.cpp"
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#include "mpe/juce_MPEZoneLayout.cpp"
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#include "mpe/juce_MPEInstrument.cpp"
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#include "mpe/juce_MPEMessages.cpp"
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#include "mpe/juce_MPESynthesiserBase.cpp"
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#include "mpe/juce_MPESynthesiserVoice.cpp"
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#include "mpe/juce_MPESynthesiser.cpp"
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#include "mpe/juce_MPEUtils.cpp"
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#include "sources/juce_BufferingAudioSource.cpp"
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#include "sources/juce_ChannelRemappingAudioSource.cpp"
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#include "sources/juce_IIRFilterAudioSource.cpp"
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#include "sources/juce_MemoryAudioSource.cpp"
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#include "sources/juce_MixerAudioSource.cpp"
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#include "sources/juce_ResamplingAudioSource.cpp"
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#include "sources/juce_ReverbAudioSource.cpp"
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#include "sources/juce_ToneGeneratorAudioSource.cpp"
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#include "synthesisers/juce_Synthesiser.cpp"
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#include "midi/ump/juce_UMP.h"
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#include "midi/ump/juce_UMPUtils.cpp"
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#include "midi/ump/juce_UMPView.cpp"
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#include "midi/ump/juce_UMPSysEx7.cpp"
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#include "midi/ump/juce_UMPMidi1ToMidi2DefaultTranslator.cpp"
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#if JUCE_UNIT_TESTS
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#include "utilities/juce_ADSR_test.cpp"
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#include "midi/ump/juce_UMPTests.cpp"
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#endif
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