paulxstretch/Source/PS_Source
2017-12-03 18:39:47 +02:00
..
contrib
Input Avoid resetting active source play range when changing file. Update xfade cache when changing file. 2017-11-28 21:10:22 +02:00
BinauralBeats.cpp Still trying... 2017-11-16 02:48:24 +02:00
BinauralBeats.h
fftw3.h
FreeEdit.cpp
FreeEdit.h
globals.cpp
globals.h
Mutex.h
PaulStretchControl.cpp Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too. 2017-11-21 00:39:07 +02:00
PaulStretchControl.h Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too. 2017-11-21 00:39:07 +02:00
Player.cpp
Player.h
ProcessedStretch.cpp Initial work to separate spectrum processing implementations into stand alone functions from the ProcessedStretch class, to allow visualizations etc without having to instantiate the full ProcessedStretch object 2017-12-03 18:39:47 +02:00
ProcessedStretch.h Initial work to separate spectrum processing implementations into stand alone functions from the ProcessedStretch class, to allow visualizations etc without having to instantiate the full ProcessedStretch object 2017-12-03 18:39:47 +02:00
Stretch.cpp OK, it plays some crappy audio but crashes on quit and all that kind of great stuff 2017-11-13 18:15:07 +02:00
Stretch.h
StretchSource.cpp Init FFT windowing type 2017-11-28 20:46:04 +02:00
StretchSource.h Add parameters. Use plain old member variables for main volume and loop xfade length. GUI layout tweak. 2017-11-25 21:25:46 +02:00
version.h