paulxstretch/Source/PS_Source
2018-03-21 13:43:03 +02:00
..
contrib
Input Whoops, almost forgot the smoothed play range stuff for multiple channels 2018-02-23 21:01:39 +02:00
BinauralBeats.cpp
BinauralBeats.h
fftw3.h
FreeEdit.cpp
FreeEdit.h
globals.cpp
globals.h Consolidate and clean up storing and recalling parameters. Enable storing and recalling of spectral module order again, using different state IDs. So old states will be discarded, but oh well... 2018-03-21 13:15:48 +02:00
PaulStretchControl.cpp Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too. 2017-11-21 00:39:07 +02:00
PaulStretchControl.h Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too. 2017-11-21 00:39:07 +02:00
Player.cpp
Player.h
ProcessedStretch.cpp Change the initial order of spectral modules to make the compressor be the last module. This is way too messy like this...But maybe this was the last time this needed to be done... 2018-03-21 13:43:03 +02:00
ProcessedStretch.h Consolidate and clean up storing and recalling parameters. Enable storing and recalling of spectral module order again, using different state IDs. So old states will be discarded, but oh well... 2018-03-21 13:15:48 +02:00
Stretch.cpp Shorten the FFT switch crossfade length. Remove commented out code. Formatting change. 2018-02-13 22:16:18 +02:00
Stretch.h Argh, what a mistake 2018-02-27 20:11:14 +02:00
StretchSource.cpp The spectral module enabled parameters still not doing so great... 2018-03-09 18:05:33 +02:00
StretchSource.h The spectral module enabled parameters still not doing so great... 2018-03-09 18:05:33 +02:00
version.h