25bd5d8adb
subrepo: subdir: "deps/juce" merged: "b13f9084e" upstream: origin: "https://github.com/essej/JUCE.git" branch: "sono6good" commit: "b13f9084e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596"
432 lines
12 KiB
C++
432 lines
12 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2020 - Raw Material Software Limited
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JUCE is an open source library subject to commercial or open-source
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licensing.
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The code included in this file is provided under the terms of the ISC license
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http://www.isc.org/downloads/software-support-policy/isc-license. Permission
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To use, copy, modify, and/or distribute this software for any purpose with or
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without fee is hereby granted provided that the above copyright notice and
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this permission notice appear in all copies.
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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struct InterprocessConnection::ConnectionThread : public Thread
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{
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ConnectionThread (InterprocessConnection& c) : Thread ("JUCE IPC"), owner (c) {}
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void run() override { owner.runThread(); }
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InterprocessConnection& owner;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ConnectionThread)
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};
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class SafeActionImpl
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{
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public:
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explicit SafeActionImpl (InterprocessConnection& p)
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: ref (p) {}
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template <typename Fn>
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void ifSafe (Fn&& fn)
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{
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const ScopedLock lock (mutex);
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if (safe)
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fn (ref);
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}
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void setSafe (bool s)
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{
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const ScopedLock lock (mutex);
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safe = s;
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}
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bool isSafe()
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{
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const ScopedLock lock (mutex);
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return safe;
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}
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private:
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CriticalSection mutex;
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InterprocessConnection& ref;
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bool safe = false;
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};
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class InterprocessConnection::SafeAction : public SafeActionImpl
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{
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using SafeActionImpl::SafeActionImpl;
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};
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//==============================================================================
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InterprocessConnection::InterprocessConnection (bool callbacksOnMessageThread, uint32 magicMessageHeaderNumber)
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: useMessageThread (callbacksOnMessageThread),
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magicMessageHeader (magicMessageHeaderNumber),
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safeAction (std::make_shared<SafeAction> (*this))
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{
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thread.reset (new ConnectionThread (*this));
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}
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InterprocessConnection::~InterprocessConnection()
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{
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// You *must* call `disconnect` in the destructor of your derived class to ensure
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// that any pending messages are not delivered. If the messages were delivered after
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// destroying the derived class, we'd end up calling the pure virtual implementations
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// of `messageReceived`, `connectionMade` and `connectionLost` which is definitely
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// not a good idea!
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jassert (! safeAction->isSafe());
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callbackConnectionState = false;
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disconnect (4000, Notify::no);
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thread.reset();
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}
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//==============================================================================
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bool InterprocessConnection::connectToSocket (const String& hostName,
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int portNumber, int timeOutMillisecs)
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{
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disconnect();
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auto s = std::make_unique<StreamingSocket>();
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if (s->connect (hostName, portNumber, timeOutMillisecs))
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{
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const ScopedWriteLock sl (pipeAndSocketLock);
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initialiseWithSocket (std::move (s));
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return true;
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}
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return false;
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}
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bool InterprocessConnection::connectToPipe (const String& pipeName, int timeoutMs)
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{
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disconnect();
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auto newPipe = std::make_unique<NamedPipe>();
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if (newPipe->openExisting (pipeName))
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{
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const ScopedWriteLock sl (pipeAndSocketLock);
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pipeReceiveMessageTimeout = timeoutMs;
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initialiseWithPipe (std::move (newPipe));
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return true;
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}
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return false;
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}
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bool InterprocessConnection::createPipe (const String& pipeName, int timeoutMs, bool mustNotExist)
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{
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disconnect();
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auto newPipe = std::make_unique<NamedPipe>();
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if (newPipe->createNewPipe (pipeName, mustNotExist))
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{
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const ScopedWriteLock sl (pipeAndSocketLock);
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pipeReceiveMessageTimeout = timeoutMs;
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initialiseWithPipe (std::move (newPipe));
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return true;
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}
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return false;
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}
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void InterprocessConnection::disconnect (int timeoutMs, Notify notify)
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{
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thread->signalThreadShouldExit();
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{
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const ScopedReadLock sl (pipeAndSocketLock);
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if (socket != nullptr) socket->close();
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if (pipe != nullptr) pipe->close();
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}
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thread->stopThread (timeoutMs);
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deletePipeAndSocket();
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if (notify == Notify::yes)
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connectionLostInt();
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callbackConnectionState = false;
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safeAction->setSafe (false);
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}
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void InterprocessConnection::deletePipeAndSocket()
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{
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const ScopedWriteLock sl (pipeAndSocketLock);
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socket.reset();
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pipe.reset();
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}
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bool InterprocessConnection::isConnected() const
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{
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const ScopedReadLock sl (pipeAndSocketLock);
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return ((socket != nullptr && socket->isConnected())
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|| (pipe != nullptr && pipe->isOpen()))
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&& threadIsRunning;
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}
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String InterprocessConnection::getConnectedHostName() const
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{
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{
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const ScopedReadLock sl (pipeAndSocketLock);
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if (pipe == nullptr && socket == nullptr)
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return {};
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if (socket != nullptr && ! socket->isLocal())
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return socket->getHostName();
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}
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return IPAddress::local().toString();
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}
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//==============================================================================
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bool InterprocessConnection::sendMessage (const MemoryBlock& message)
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{
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uint32 messageHeader[2] = { ByteOrder::swapIfBigEndian (magicMessageHeader),
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ByteOrder::swapIfBigEndian ((uint32) message.getSize()) };
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MemoryBlock messageData (sizeof (messageHeader) + message.getSize());
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messageData.copyFrom (messageHeader, 0, sizeof (messageHeader));
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messageData.copyFrom (message.getData(), sizeof (messageHeader), message.getSize());
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return writeData (messageData.getData(), (int) messageData.getSize()) == (int) messageData.getSize();
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}
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int InterprocessConnection::writeData (void* data, int dataSize)
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{
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const ScopedReadLock sl (pipeAndSocketLock);
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if (socket != nullptr)
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return socket->write (data, dataSize);
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if (pipe != nullptr)
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return pipe->write (data, dataSize, pipeReceiveMessageTimeout);
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return 0;
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}
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//==============================================================================
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void InterprocessConnection::initialise()
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{
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safeAction->setSafe (true);
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threadIsRunning = true;
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connectionMadeInt();
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thread->startThread();
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}
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void InterprocessConnection::initialiseWithSocket (std::unique_ptr<StreamingSocket> newSocket)
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{
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jassert (socket == nullptr && pipe == nullptr);
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socket = std::move (newSocket);
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initialise();
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}
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void InterprocessConnection::initialiseWithPipe (std::unique_ptr<NamedPipe> newPipe)
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{
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jassert (socket == nullptr && pipe == nullptr);
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pipe = std::move (newPipe);
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initialise();
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}
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//==============================================================================
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struct ConnectionStateMessage : public MessageManager::MessageBase
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{
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ConnectionStateMessage (std::shared_ptr<SafeActionImpl> ipc, bool connected) noexcept
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: safeAction (ipc), connectionMade (connected)
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{}
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void messageCallback() override
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{
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safeAction->ifSafe ([this] (InterprocessConnection& owner)
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{
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if (connectionMade)
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owner.connectionMade();
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else
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owner.connectionLost();
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});
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}
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std::shared_ptr<SafeActionImpl> safeAction;
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bool connectionMade;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ConnectionStateMessage)
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};
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void InterprocessConnection::connectionMadeInt()
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{
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if (! callbackConnectionState)
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{
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callbackConnectionState = true;
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if (useMessageThread)
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(new ConnectionStateMessage (safeAction, true))->post();
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else
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connectionMade();
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}
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}
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void InterprocessConnection::connectionLostInt()
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{
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if (callbackConnectionState)
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{
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callbackConnectionState = false;
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if (useMessageThread)
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(new ConnectionStateMessage (safeAction, false))->post();
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else
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connectionLost();
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}
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}
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struct DataDeliveryMessage : public Message
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{
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DataDeliveryMessage (std::shared_ptr<SafeActionImpl> ipc, const MemoryBlock& d)
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: safeAction (ipc), data (d)
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{}
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void messageCallback() override
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{
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safeAction->ifSafe ([this] (InterprocessConnection& owner)
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{
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owner.messageReceived (data);
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});
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}
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std::shared_ptr<SafeActionImpl> safeAction;
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MemoryBlock data;
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};
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void InterprocessConnection::deliverDataInt (const MemoryBlock& data)
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{
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jassert (callbackConnectionState);
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if (useMessageThread)
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(new DataDeliveryMessage (safeAction, data))->post();
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else
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messageReceived (data);
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}
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//==============================================================================
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int InterprocessConnection::readData (void* data, int num)
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{
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const ScopedReadLock sl (pipeAndSocketLock);
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if (socket != nullptr)
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return socket->read (data, num, true);
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if (pipe != nullptr)
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return pipe->read (data, num, pipeReceiveMessageTimeout);
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jassertfalse;
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return -1;
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}
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bool InterprocessConnection::readNextMessage()
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{
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uint32 messageHeader[2];
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auto bytes = readData (messageHeader, sizeof (messageHeader));
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if (bytes == (int) sizeof (messageHeader)
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&& ByteOrder::swapIfBigEndian (messageHeader[0]) == magicMessageHeader)
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{
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auto bytesInMessage = (int) ByteOrder::swapIfBigEndian (messageHeader[1]);
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if (bytesInMessage > 0)
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{
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MemoryBlock messageData ((size_t) bytesInMessage, true);
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int bytesRead = 0;
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while (bytesInMessage > 0)
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{
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if (thread->threadShouldExit())
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return false;
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auto numThisTime = jmin (bytesInMessage, 65536);
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auto bytesIn = readData (addBytesToPointer (messageData.getData(), bytesRead), numThisTime);
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if (bytesIn <= 0)
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break;
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bytesRead += bytesIn;
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bytesInMessage -= bytesIn;
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}
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if (bytesRead >= 0)
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deliverDataInt (messageData);
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}
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return true;
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}
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if (bytes < 0)
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{
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if (socket != nullptr)
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deletePipeAndSocket();
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connectionLostInt();
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}
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return false;
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}
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void InterprocessConnection::runThread()
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{
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while (! thread->threadShouldExit())
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{
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if (socket != nullptr)
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{
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auto ready = socket->waitUntilReady (true, 100);
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if (ready < 0)
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{
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deletePipeAndSocket();
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connectionLostInt();
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break;
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}
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if (ready == 0)
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{
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thread->wait (1);
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continue;
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}
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}
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else if (pipe != nullptr)
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{
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if (! pipe->isOpen())
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{
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deletePipeAndSocket();
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connectionLostInt();
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break;
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}
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}
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else
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{
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break;
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}
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if (thread->threadShouldExit() || ! readNextMessage())
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break;
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}
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threadIsRunning = false;
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}
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} // namespace juce
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