paulxstretch/Source/PS_Source
2022-04-26 17:58:45 -04:00
..
Input Various items before 1.5.1 2022-04-21 23:04:30 -04:00
BinauralBeats.cpp Still trying... 2017-11-16 02:48:24 +02:00
BinauralBeats.h Initial git commit 2017-11-13 17:06:08 +02:00
fftw3.h Initial git commit 2017-11-13 17:06:08 +02:00
FreeEdit.cpp Initial git commit 2017-11-13 17:06:08 +02:00
FreeEdit.h Initial git commit 2017-11-13 17:06:08 +02:00
globals.cpp added windows build/release scripts 2022-04-14 16:31:54 -04:00
globals.h separated AAX from normal build so that pffft could be used instead for licensing purposes. prevent file position jump when changing prebuffering. eliminate unecessary fft size calculations 2022-04-26 17:58:45 -04:00
PaulStretchControl.cpp Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too. 2017-11-21 00:39:07 +02:00
PaulStretchControl.h Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too. 2017-11-21 00:39:07 +02:00
Player.cpp Initial git commit 2017-11-13 17:06:08 +02:00
Player.h Initial git commit 2017-11-13 17:06:08 +02:00
ProcessedStretch.cpp Use enum for spectral processing module type 2018-11-11 14:06:18 +02:00
ProcessedStretch.h added accelerate vdsp FFT support and use it on iOS 2022-04-12 18:46:50 -04:00
Stretch.cpp separated AAX from normal build so that pffft could be used instead for licensing purposes. prevent file position jump when changing prebuffering. eliminate unecessary fft size calculations 2022-04-26 17:58:45 -04:00
Stretch.h separated AAX from normal build so that pffft could be used instead for licensing purposes. prevent file position jump when changing prebuffering. eliminate unecessary fft size calculations 2022-04-26 17:58:45 -04:00
StretchSource.cpp separated AAX from normal build so that pffft could be used instead for licensing purposes. prevent file position jump when changing prebuffering. eliminate unecessary fft size calculations 2022-04-26 17:58:45 -04:00
StretchSource.h separated AAX from normal build so that pffft could be used instead for licensing purposes. prevent file position jump when changing prebuffering. eliminate unecessary fft size calculations 2022-04-26 17:58:45 -04:00
version.h Initial git commit 2017-11-13 17:06:08 +02:00