25bd5d8adb
subrepo: subdir: "deps/juce" merged: "b13f9084e" upstream: origin: "https://github.com/essej/JUCE.git" branch: "sono6good" commit: "b13f9084e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596"
112 lines
3.9 KiB
C++
112 lines
3.9 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2020 - Raw Material Software Limited
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 6 End-User License
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Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
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End User License Agreement: www.juce.com/juce-6-licence
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Privacy Policy: www.juce.com/juce-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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//==============================================================================
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/**
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A component that draws an outline around itself and has an optional title at
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the top, for drawing an outline around a group of controls.
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@tags{GUI}
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*/
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class JUCE_API GroupComponent : public Component
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{
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public:
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//==============================================================================
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/** Creates a GroupComponent.
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@param componentName the name to give the component
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@param labelText the text to show at the top of the outline
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*/
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GroupComponent (const String& componentName = {},
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const String& labelText = {});
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/** Destructor. */
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~GroupComponent() override;
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//==============================================================================
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/** Changes the text that's shown at the top of the component. */
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void setText (const String& newText);
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/** Returns the currently displayed text label. */
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String getText() const;
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/** Sets the positioning of the text label.
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(The default is Justification::left)
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@see getTextLabelPosition
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*/
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void setTextLabelPosition (Justification justification);
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/** Returns the current text label position.
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@see setTextLabelPosition
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*/
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Justification getTextLabelPosition() const noexcept { return justification; }
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//==============================================================================
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/** A set of colour IDs to use to change the colour of various aspects of the component.
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These constants can be used either via the Component::setColour(), or LookAndFeel::setColour()
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methods.
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@see Component::setColour, Component::findColour, LookAndFeel::setColour, LookAndFeel::findColour
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*/
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enum ColourIds
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{
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outlineColourId = 0x1005400, /**< The colour to use for drawing the line around the edge. */
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textColourId = 0x1005410 /**< The colour to use to draw the text label. */
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};
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//==============================================================================
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/** This abstract base class is implemented by LookAndFeel classes. */
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struct JUCE_API LookAndFeelMethods
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{
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virtual ~LookAndFeelMethods() = default;
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virtual void drawGroupComponentOutline (Graphics&, int w, int h, const String& text,
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const Justification&, GroupComponent&) = 0;
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};
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//==============================================================================
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/** @internal */
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void paint (Graphics&) override;
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/** @internal */
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void enablementChanged() override;
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/** @internal */
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void colourChanged() override;
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private:
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std::unique_ptr<AccessibilityHandler> createAccessibilityHandler() override;
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String text;
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Justification justification;
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JUCE_DECLARE_NON_COPYABLE (GroupComponent)
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};
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} // namespace juce
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