paulxstretch/Source/PS_Source
2018-01-05 17:49:54 +02:00
..
contrib
Input If capture buffer used, refresh waveform when GUI has been closed and reopened. 2017-12-13 05:18:39 +02:00
BinauralBeats.cpp Still trying... 2017-11-16 02:48:24 +02:00
BinauralBeats.h
fftw3.h
FreeEdit.cpp
FreeEdit.h
globals.cpp
globals.h Make callGUI more generic and move it to globals.h. Readme change. 2018-01-05 17:49:54 +02:00
PaulStretchControl.cpp Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too. 2017-11-21 00:39:07 +02:00
PaulStretchControl.h Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too. 2017-11-21 00:39:07 +02:00
Player.cpp
Player.h
ProcessedStretch.cpp Removed the redundant spectrum processing methods 2017-12-29 05:12:03 +02:00
ProcessedStretch.h Removed the redundant spectrum processing methods 2017-12-29 05:12:03 +02:00
Stretch.cpp Rename member. Attempt clearing buffers more thoroughly but old audio still appears to be present when restarting playback... 2017-12-27 17:35:30 +02:00
Stretch.h Add more parameters including input capture enabled. A slightly nasty timer hack had to be implemented for that but can't be helped since the Juce provided bool parameter doesn't do callbacks...Small tweaks and fixes. 2017-12-13 18:30:09 +02:00
StretchSource.cpp Got rid of unnecessary buffers. There may have at some point been some reason to do it like that though... 2017-12-27 17:57:00 +02:00
StretchSource.h Got rid of unnecessary buffers. There may have at some point been some reason to do it like that though... 2017-12-27 17:57:00 +02:00
version.h