paulxstretch/Source/PS_Source
2017-12-17 19:54:12 +02:00
..
contrib
Input If capture buffer used, refresh waveform when GUI has been closed and reopened. 2017-12-13 05:18:39 +02:00
BinauralBeats.cpp
BinauralBeats.h
fftw3.h
FreeEdit.cpp
FreeEdit.h
globals.cpp
globals.h
Mutex.h
PaulStretchControl.cpp Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too. 2017-11-21 00:39:07 +02:00
PaulStretchControl.h Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too. 2017-11-21 00:39:07 +02:00
Player.cpp
Player.h
ProcessedStretch.cpp Add harmonics processing parameters. Add harmonics processing visualization etc 2017-12-03 23:47:28 +02:00
ProcessedStretch.h Add harmonics processing parameters. Add harmonics processing visualization etc 2017-12-03 23:47:28 +02:00
Stretch.cpp Add more parameters including input capture enabled. A slightly nasty timer hack had to be implemented for that but can't be helped since the Juce provided bool parameter doesn't do callbacks...Small tweaks and fixes. 2017-12-13 18:30:09 +02:00
Stretch.h Add more parameters including input capture enabled. A slightly nasty timer hack had to be implemented for that but can't be helped since the Juce provided bool parameter doesn't do callbacks...Small tweaks and fixes. 2017-12-13 18:30:09 +02:00
StretchSource.cpp Hardcode 8 channels for stretchsource xfade buffer 2017-12-17 19:54:12 +02:00
StretchSource.h Added pause playback feature with fades for smoothing 2017-12-14 22:17:45 +02:00
version.h