paulxstretch/Source
2017-11-16 17:38:59 +02:00
..
PS_Source Plugin initialization bug existed also on Windows, fixed for now...Make the GUI poll for some state changes from the AudioProcessor, instead of the processor calling the GUI. When using memory buffer in input source, copy all channels to xfade buffer. Some other tweaks. 2017-11-16 16:58:04 +02:00
WDL Use Jules's neat way to attach button callbacks. Separate method in editor to choose file to load. Revert change to resample.cpp. 2017-11-16 17:38:59 +02:00
PluginEditor.cpp Use Jules's neat way to attach button callbacks. Separate method in editor to choose file to load. Revert change to resample.cpp. 2017-11-16 17:38:59 +02:00
PluginEditor.h Use Jules's neat way to attach button callbacks. Separate method in editor to choose file to load. Revert change to resample.cpp. 2017-11-16 17:38:59 +02:00
PluginProcessor.cpp Plugin initialization bug existed also on Windows, fixed for now...Make the GUI poll for some state changes from the AudioProcessor, instead of the processor calling the GUI. When using memory buffer in input source, copy all channels to xfade buffer. Some other tweaks. 2017-11-16 16:58:04 +02:00
PluginProcessor.h Plugin initialization bug existed also on Windows, fixed for now...Make the GUI poll for some state changes from the AudioProcessor, instead of the processor calling the GUI. When using memory buffer in input source, copy all channels to xfade buffer. Some other tweaks. 2017-11-16 16:58:04 +02:00
ps3_BufferingAudioSource.cpp Initial git commit 2017-11-13 17:06:08 +02:00
ps3_BufferingAudioSource.h Initial git commit 2017-11-13 17:06:08 +02:00