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pffft
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separated AAX from normal build so that pffft could be used instead for licensing purposes. prevent file position jump when changing prebuffering. eliminate unecessary fft size calculations
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2022-04-26 17:58:45 -04:00 |
PS_Source
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add binaural beats to processing and UI
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2022-04-27 22:52:40 -04:00 |
WDL
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CrossPlatformUtils.h
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CrossPlatformUtilsIOS.mm
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CrossPlatformUtilsLinux.cpp
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add missing file
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2022-04-19 22:02:09 -04:00 |
CrossPlatformUtilsMac.mm
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CrossPlatformUtilsWindows.cpp
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add missing file
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2022-04-15 10:54:39 -04:00 |
CustomLookAndFeel.cpp
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add binaural beats to processing and UI
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2022-04-27 22:52:40 -04:00 |
CustomLookAndFeel.h
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CustomStandaloneFilterApp.cpp
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Various items before 1.5.1
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2022-04-21 23:04:30 -04:00 |
CustomStandaloneFilterWindow.h
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Increased maximum number of channels.
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2022-04-24 18:11:57 -04:00 |
envelope_component.cpp
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Various items before 1.5.1
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2022-04-21 23:04:30 -04:00 |
envelope_component.h
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Various items before 1.5.1
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2022-04-21 23:04:30 -04:00 |
jcdp_envelope.h
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Various items before 1.5.1
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2022-04-21 23:04:30 -04:00 |
PluginEditor.cpp
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add binaural beats to processing and UI
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2022-04-27 22:52:40 -04:00 |
PluginEditor.h
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add binaural beats to processing and UI
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2022-04-27 22:52:40 -04:00 |
PluginProcessor.cpp
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add binaural beats to processing and UI
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2022-04-27 22:52:40 -04:00 |
PluginProcessor.h
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add binaural beats to processing and UI
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2022-04-27 22:52:40 -04:00 |
ps3_BufferingAudioSource.cpp
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Various items before 1.5.1
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2022-04-21 23:04:30 -04:00 |
ps3_BufferingAudioSource.h
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Various items before 1.5.1
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2022-04-21 23:04:30 -04:00 |
RenderSettingsComponent.cpp
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Various items before 1.5.1
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2022-04-21 23:04:30 -04:00 |
RenderSettingsComponent.h
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Various items before 1.5.1
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2022-04-21 23:04:30 -04:00 |