paulxstretch/Source
2019-05-15 22:54:12 +03:00
..
PS_Source Use raw buffer pointers instead of setSample. Note to self : remember to avoid using setSample and just use the damn array of pointers because setSample does the AudioBuffer flag setting and that can slow things down. 2019-05-15 22:54:12 +03:00
WDL Make WDL resampler initial buffer size optional 2018-10-26 20:38:28 +03:00
envelope_component.cpp More breakpoint envelope renaming 2018-10-17 13:14:07 +03:00
envelope_component.h Rename breakpoint envelope related things 2018-10-17 13:06:07 +03:00
jcdp_envelope.h More breakpoint envelope renaming 2018-10-17 13:14:07 +03:00
PluginEditor.cpp macOs build fix 2019-02-28 23:39:39 +02:00
PluginEditor.h Draw technical info texts on waveform component 2019-02-28 16:44:14 +02:00
PluginProcessor.cpp Render exact calculated output length. But release build isn't working...Sigh. 2019-03-29 23:27:08 +02:00
PluginProcessor.h Stand alone build offline render finally works a bit. Output duration is wrong. 2019-03-29 16:37:36 +02:00
ps3_BufferingAudioSource.cpp
ps3_BufferingAudioSource.h
RenderSettingsComponent.cpp Work on offline render stuff 2019-01-20 15:24:30 +02:00
RenderSettingsComponent.h Work on offline render stuff 2019-01-20 15:24:30 +02:00