25bd5d8adb
subrepo: subdir: "deps/juce" merged: "b13f9084e" upstream: origin: "https://github.com/essej/JUCE.git" branch: "sono6good" commit: "b13f9084e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596"
88 lines
2.9 KiB
C++
88 lines
2.9 KiB
C++
/*
|
|
* Copyright (c) 2011 Erin Catto http://box2d.org
|
|
*
|
|
* This software is provided 'as-is', without any express or implied
|
|
* warranty. In no event will the authors be held liable for any damages
|
|
* arising from the use of this software.
|
|
* Permission is granted to anyone to use this software for any purpose,
|
|
* including commercial applications, and to alter it and redistribute it
|
|
* freely, subject to the following restrictions:
|
|
* 1. The origin of this software must not be misrepresented; you must not
|
|
* claim that you wrote the original software. If you use this software
|
|
* in a product, an acknowledgment in the product documentation would be
|
|
* appreciated but is not required.
|
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
* misrepresented as being the original software.
|
|
* 3. This notice may not be removed or altered from any source distribution.
|
|
*/
|
|
|
|
|
|
#ifndef BOX2D_DRAW_H
|
|
#define BOX2D_DRAW_H
|
|
|
|
#include "b2Math.h"
|
|
|
|
/// Color for debug drawing. Each value has the range [0,1].
|
|
struct b2Color
|
|
{
|
|
b2Color() {}
|
|
b2Color(float32 red, float32 green, float32 blue) : r(red), g(green), b(blue) {}
|
|
void Set(float32 ri, float32 gi, float32 bi) { r = ri; g = gi; b = bi; }
|
|
float32 r, g, b;
|
|
};
|
|
|
|
/// Implement and register this class with a b2World to provide debug drawing of physics
|
|
/// entities in your game.
|
|
class b2Draw
|
|
{
|
|
public:
|
|
b2Draw();
|
|
|
|
virtual ~b2Draw() {}
|
|
|
|
enum
|
|
{
|
|
e_shapeBit = 0x0001, ///< draw shapes
|
|
e_jointBit = 0x0002, ///< draw joint connections
|
|
e_aabbBit = 0x0004, ///< draw axis aligned bounding boxes
|
|
e_pairBit = 0x0008, ///< draw broad-phase pairs
|
|
e_centerOfMassBit = 0x0010 ///< draw center of mass frame
|
|
};
|
|
|
|
/// Set the drawing flags.
|
|
void SetFlags(juce::uint32 flags);
|
|
|
|
/// Get the drawing flags.
|
|
juce::uint32 GetFlags() const;
|
|
|
|
/// Append flags to the current flags.
|
|
void AppendFlags(juce::uint32 flags);
|
|
|
|
/// Clear flags from the current flags.
|
|
void ClearFlags(juce::uint32 flags);
|
|
|
|
/// Draw a closed polygon provided in CCW order.
|
|
virtual void DrawPolygon(const b2Vec2* vertices, juce::int32 vertexCount, const b2Color& color) = 0;
|
|
|
|
/// Draw a solid closed polygon provided in CCW order.
|
|
virtual void DrawSolidPolygon(const b2Vec2* vertices, juce::int32 vertexCount, const b2Color& color) = 0;
|
|
|
|
/// Draw a circle.
|
|
virtual void DrawCircle(const b2Vec2& center, float32 radius, const b2Color& color) = 0;
|
|
|
|
/// Draw a solid circle.
|
|
virtual void DrawSolidCircle(const b2Vec2& center, float32 radius, const b2Vec2& axis, const b2Color& color) = 0;
|
|
|
|
/// Draw a line segment.
|
|
virtual void DrawSegment(const b2Vec2& p1, const b2Vec2& p2, const b2Color& color) = 0;
|
|
|
|
/// Draw a transform. Choose your own length scale.
|
|
/// @param xf a transform.
|
|
virtual void DrawTransform(const b2Transform& xf) = 0;
|
|
|
|
protected:
|
|
juce::uint32 m_drawFlags;
|
|
};
|
|
|
|
#endif
|