25bd5d8adb
subrepo: subdir: "deps/juce" merged: "b13f9084e" upstream: origin: "https://github.com/essej/JUCE.git" branch: "sono6good" commit: "b13f9084e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596"
81 lines
2.2 KiB
C++
81 lines
2.2 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2020 - Raw Material Software Limited
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JUCE is an open source library subject to commercial or open-source
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licensing.
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The code included in this file is provided under the terms of the ISC license
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http://www.isc.org/downloads/software-support-policy/isc-license. Permission
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To use, copy, modify, and/or distribute this software for any purpose with or
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without fee is hereby granted provided that the above copyright notice and
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this permission notice appear in all copies.
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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InterprocessConnectionServer::InterprocessConnectionServer() : Thread ("JUCE IPC server")
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{
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}
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InterprocessConnectionServer::~InterprocessConnectionServer()
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{
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stop();
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}
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//==============================================================================
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bool InterprocessConnectionServer::beginWaitingForSocket (const int portNumber, const String& bindAddress)
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{
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stop();
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socket.reset (new StreamingSocket());
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if (socket->createListener (portNumber, bindAddress))
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{
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startThread();
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return true;
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}
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socket.reset();
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return false;
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}
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void InterprocessConnectionServer::stop()
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{
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signalThreadShouldExit();
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if (socket != nullptr)
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socket->close();
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stopThread (4000);
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socket.reset();
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}
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int InterprocessConnectionServer::getBoundPort() const noexcept
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{
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return (socket == nullptr) ? -1 : socket->getBoundPort();
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}
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void InterprocessConnectionServer::run()
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{
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while ((! threadShouldExit()) && socket != nullptr)
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{
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std::unique_ptr<StreamingSocket> clientSocket (socket->waitForNextConnection());
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if (clientSocket != nullptr)
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if (auto* newConnection = createConnectionObject())
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newConnection->initialiseWithSocket (std::move (clientSocket));
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}
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}
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} // namespace juce
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