25bd5d8adb
subrepo: subdir: "deps/juce" merged: "b13f9084e" upstream: origin: "https://github.com/essej/JUCE.git" branch: "sono6good" commit: "b13f9084e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596"
103 lines
3.3 KiB
C++
103 lines
3.3 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2020 - Raw Material Software Limited
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 6 End-User License
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Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
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End User License Agreement: www.juce.com/juce-6-licence
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Privacy Policy: www.juce.com/juce-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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#ifdef JUCE_AUDIO_UTILS_H_INCLUDED
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/* When you add this cpp file to your project, you mustn't include it in a file where you've
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already included any other headers - just put it inside a file on its own, possibly with your config
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flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix
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header files that the compiler may be using.
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*/
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#error "Incorrect use of JUCE cpp file"
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#endif
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#define JUCE_CORE_INCLUDE_NATIVE_HEADERS 1
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#define JUCE_CORE_INCLUDE_JNI_HELPERS 1
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#define JUCE_CORE_INCLUDE_OBJC_HELPERS 1
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#define JUCE_CORE_INCLUDE_COM_SMART_PTR 1
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#include "juce_audio_utils.h"
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#include <juce_gui_extra/juce_gui_extra.h>
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#if JUCE_MAC
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#import <DiscRecording/DiscRecording.h>
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#import <CoreAudioKit/CABTLEMIDIWindowController.h>
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#elif JUCE_WINDOWS
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#if JUCE_USE_CDBURNER
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/* You'll need the Platform SDK for these headers - if you don't have it and don't
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need to use CD-burning, then you might just want to set the JUCE_USE_CDBURNER flag
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to 0, to avoid these includes.
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*/
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#include <imapi.h>
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#include <imapierror.h>
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#endif
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#endif
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#include "gui/juce_AudioDeviceSelectorComponent.cpp"
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#include "gui/juce_AudioThumbnail.cpp"
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#include "gui/juce_AudioThumbnailCache.cpp"
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#include "gui/juce_AudioVisualiserComponent.cpp"
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#include "gui/juce_MidiKeyboardComponent.cpp"
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#include "gui/juce_AudioAppComponent.cpp"
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#include "players/juce_SoundPlayer.cpp"
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#include "players/juce_AudioProcessorPlayer.cpp"
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#include "audio_cd/juce_AudioCDReader.cpp"
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#if JUCE_MAC
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#include "native/juce_mac_BluetoothMidiDevicePairingDialogue.mm"
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#if JUCE_USE_CDREADER
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#include "native/juce_mac_AudioCDReader.mm"
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#endif
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#if JUCE_USE_CDBURNER
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#include "native/juce_mac_AudioCDBurner.mm"
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#endif
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#elif JUCE_IOS
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#include "native/juce_ios_BluetoothMidiDevicePairingDialogue.mm"
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#elif JUCE_ANDROID
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#include "native/juce_android_BluetoothMidiDevicePairingDialogue.cpp"
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#elif JUCE_LINUX || JUCE_BSD
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#if JUCE_USE_CDREADER
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#include "native/juce_linux_AudioCDReader.cpp"
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#endif
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#include "native/juce_linux_BluetoothMidiDevicePairingDialogue.cpp"
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#elif JUCE_WINDOWS
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#include "native/juce_win_BluetoothMidiDevicePairingDialogue.cpp"
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#if JUCE_USE_CDREADER
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#include "native/juce_win32_AudioCDReader.cpp"
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#endif
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#if JUCE_USE_CDBURNER
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#include "native/juce_win32_AudioCDBurner.cpp"
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#endif
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#endif
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