paulxstretch/Source/PS_Source
2018-02-27 19:21:00 +02:00
..
contrib
Input Whoops, almost forgot the smoothed play range stuff for multiple channels 2018-02-23 21:01:39 +02:00
BinauralBeats.cpp
BinauralBeats.h
fftw3.h
FreeEdit.cpp
FreeEdit.h
globals.cpp
globals.h Attempt implementing offline rendering from the plugin but not going so great. Looks like the StretchAudioSource doesn't really work that robustly... 2018-02-26 17:49:19 +02:00
PaulStretchControl.cpp
PaulStretchControl.h
Player.cpp
Player.h
ProcessedStretch.cpp Implemented free filter processing. Note that the envelope manipulation from the GUI is not handled thread safely yet 2018-02-27 15:02:34 +02:00
ProcessedStretch.h Tweaks to free filter calculations but don't seem to be working correctly yet 2018-02-27 19:21:00 +02:00
Stretch.cpp Shorten the FFT switch crossfade length. Remove commented out code. Formatting change. 2018-02-13 22:16:18 +02:00
Stretch.h Add more parameters including input capture enabled. A slightly nasty timer hack had to be implemented for that but can't be helped since the Juce provided bool parameter doesn't do callbacks...Small tweaks and fixes. 2017-12-13 18:30:09 +02:00
StretchSource.cpp Implemented free filter processing. Note that the envelope manipulation from the GUI is not handled thread safely yet 2018-02-27 15:02:34 +02:00
StretchSource.h Mutex protect the envelope when manipulating the amount of nodes from the GUI. Should probably redesign this stuff a bit...Init envelope reset nodes. 2018-02-27 15:21:36 +02:00
version.h