paulxstretch/Source/PS_Source
2017-11-22 00:18:50 +02:00
..
contrib Initial git commit 2017-11-13 17:06:08 +02:00
Input Plugin initialization bug existed also on Windows, fixed for now...Make the GUI poll for some state changes from the AudioProcessor, instead of the processor calling the GUI. When using memory buffer in input source, copy all channels to xfade buffer. Some other tweaks. 2017-11-16 16:58:04 +02:00
BinauralBeats.cpp Still trying... 2017-11-16 02:48:24 +02:00
BinauralBeats.h Initial git commit 2017-11-13 17:06:08 +02:00
fftw3.h Initial git commit 2017-11-13 17:06:08 +02:00
FreeEdit.cpp Initial git commit 2017-11-13 17:06:08 +02:00
FreeEdit.h Initial git commit 2017-11-13 17:06:08 +02:00
globals.cpp Initial git commit 2017-11-13 17:06:08 +02:00
globals.h Initial git commit 2017-11-13 17:06:08 +02:00
Mutex.h Initial git commit 2017-11-13 17:06:08 +02:00
PaulStretchControl.cpp Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too. 2017-11-21 00:39:07 +02:00
PaulStretchControl.h Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too. 2017-11-21 00:39:07 +02:00
Player.cpp Initial git commit 2017-11-13 17:06:08 +02:00
Player.h Initial git commit 2017-11-13 17:06:08 +02:00
ProcessedStretch.cpp Remove unused external variables 2017-11-20 23:00:51 +02:00
ProcessedStretch.h Implemented a proper equality operator for the processparameters. Also tried something a bit too smart with it, left commented out in the code... 2017-11-15 02:06:36 +02:00
Stretch.cpp OK, it plays some crappy audio but crashes on quit and all that kind of great stuff 2017-11-13 18:15:07 +02:00
Stretch.h Initial git commit 2017-11-13 17:06:08 +02:00
StretchSource.cpp Attempt to do a crossfade when changing FFT size, using the same stretchsource instance. It's tricky and not really working yet like this. 2017-11-22 00:18:50 +02:00
StretchSource.h Attempt to do a crossfade when changing FFT size, using the same stretchsource instance. It's tricky and not really working yet like this. 2017-11-22 00:18:50 +02:00
version.h Initial git commit 2017-11-13 17:06:08 +02:00