paulxstretch/deps/juce/extras/NetworkGraphicsDemo/Source/Main.cpp
essej 25bd5d8adb git subrepo clone --branch=sono6good https://github.com/essej/JUCE.git deps/juce
subrepo:
  subdir:   "deps/juce"
  merged:   "b13f9084e"
upstream:
  origin:   "https://github.com/essej/JUCE.git"
  branch:   "sono6good"
  commit:   "b13f9084e"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"
2022-04-18 17:51:22 -04:00

158 lines
5.4 KiB
C++

/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
#include <JuceHeader.h>
namespace
{
String getBroadcastIPAddress()
{
return IPAddress::getLocalAddress().toString().upToLastOccurrenceOf (".", false, false) + ".255";
}
static const int masterPortNumber = 9001; // the UDP port the master sends on / the clients receive.
static const int clientPortNumber = 9002; // the UDP port the clients send on / the master receives.
static const String canvasStateOSCAddress = "/juce/nfd/canvasState";
static const String newClientOSCAddress = "/juce/nfd/newClient";
static const String userInputOSCAddress = "/juce/nfd/userInput";
}
#include "SharedCanvas.h"
#include "SlaveComponent.h"
#include "Demos.h"
#include "MasterComponent.h"
//==============================================================================
class NetworkGraphicsDemoApplication : public JUCEApplication
{
public:
NetworkGraphicsDemoApplication() : properties (getPropertyFileOptions())
{}
const String getApplicationName() override { return ProjectInfo::projectName; }
const String getApplicationVersion() override { return ProjectInfo::versionString; }
bool moreThanOneInstanceAllowed() override { return true; }
void anotherInstanceStarted (const String&) override {}
//==============================================================================
void initialise (const String& commandLine) override
{
#if ! JUCE_IOS && ! JUCE_ANDROID
// Run as the master if we have a command-line flag "master" or if the exe itself
// has been renamed to include the word "master"..
bool isMaster = commandLine.containsIgnoreCase ("master")
|| File::getSpecialLocation (File::currentApplicationFile)
.getFileName().containsIgnoreCase ("master");
if (isMaster)
mainWindows.add (new MainWindow (properties));
#endif
mainWindows.add (new MainWindow (properties, 0));
Desktop::getInstance().setScreenSaverEnabled (false);
}
void shutdown() override
{
mainWindows.clear();
properties.saveIfNeeded();
}
void systemRequestedQuit() override
{
quit();
}
//==============================================================================
struct MainWindow : public DocumentWindow
{
explicit MainWindow (PropertiesFile& props)
: DocumentWindow ("JUCE Networked Graphics Demo - Master", Colours::white, DocumentWindow::allButtons)
{
setUsingNativeTitleBar (true);
setContentOwned (new MasterContentComponent (props), true);
setBounds (100, 50, getWidth(), getHeight());
setResizable (true, false);
setVisible (true);
glContext.attachTo (*this);
}
MainWindow (PropertiesFile& props, int windowIndex)
: DocumentWindow ("JUCE Networked Graphics Demo", Colours::black, DocumentWindow::allButtons)
{
setUsingNativeTitleBar (true);
setContentOwned (new SlaveCanvasComponent (props, windowIndex), true);
setBounds (500, 100, getWidth(), getHeight());
setResizable (true, false);
setVisible (true);
#if ! JUCE_IOS
glContext.attachTo (*this);
#endif
#if JUCE_IOS || JUCE_ANDROID
setFullScreen (true);
#endif
}
~MainWindow() override
{
glContext.detach();
}
void closeButtonPressed() override
{
JUCEApplication::getInstance()->systemRequestedQuit();
}
OpenGLContext glContext;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MainWindow)
};
static PropertiesFile::Options getPropertyFileOptions()
{
PropertiesFile::Options o;
o.applicationName = "JUCE Network Graphics Demo";
o.filenameSuffix = ".settings";
o.folderName = "JUCE Network Graphics Demo";
o.osxLibrarySubFolder = "Application Support/JUCE Network Graphics Demo";
o.millisecondsBeforeSaving = 2000;
return o;
}
PropertiesFile properties;
OwnedArray<MainWindow> mainWindows;
};
//==============================================================================
// This macro generates the main() routine that launches the app.
START_JUCE_APPLICATION (NetworkGraphicsDemoApplication)