paulxstretch/Source/PS_Source
2018-01-31 20:06:12 +02:00
..
contrib
Input Added method to sound source to get playback position percent. Avoid seeking sound source when changing FFT size. Readme change. 2018-01-31 20:06:12 +02:00
BinauralBeats.cpp
BinauralBeats.h
fftw3.h
FreeEdit.cpp
FreeEdit.h
globals.cpp
globals.h Make callGUI more generic and move it to globals.h. Readme change. 2018-01-05 17:49:54 +02:00
PaulStretchControl.cpp Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too. 2017-11-21 00:39:07 +02:00
PaulStretchControl.h Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too. 2017-11-21 00:39:07 +02:00
Player.cpp
Player.h
ProcessedStretch.cpp Finally added enabled buttons for the spectral steps. 2018-01-30 17:32:23 +02:00
ProcessedStretch.h Remove the bool enabled members from the spectral process parameters 2018-01-30 18:49:00 +02:00
Stretch.cpp Rename member. Attempt clearing buffers more thoroughly but old audio still appears to be present when restarting playback... 2017-12-27 17:35:30 +02:00
Stretch.h Add more parameters including input capture enabled. A slightly nasty timer hack had to be implemented for that but can't be helped since the Juce provided bool parameter doesn't do callbacks...Small tweaks and fixes. 2017-12-13 18:30:09 +02:00
StretchSource.cpp Added method to sound source to get playback position percent. Avoid seeking sound source when changing FFT size. Readme change. 2018-01-31 20:06:12 +02:00
StretchSource.h Clean up. Removed the MultiStretchAudioSource, hopefully it doesn't need to be restored later... 2018-01-30 18:56:00 +02:00
version.h