paulxstretch/Source/PS_Source
2022-04-25 19:34:30 -04:00
..
Input Various items before 1.5.1 2022-04-21 23:04:30 -04:00
BinauralBeats.cpp Still trying... 2017-11-16 02:48:24 +02:00
BinauralBeats.h Initial git commit 2017-11-13 17:06:08 +02:00
fftw3.h Initial git commit 2017-11-13 17:06:08 +02:00
FreeEdit.cpp Initial git commit 2017-11-13 17:06:08 +02:00
FreeEdit.h Initial git commit 2017-11-13 17:06:08 +02:00
globals.cpp added windows build/release scripts 2022-04-14 16:31:54 -04:00
globals.h Compile fixes 2019-07-16 15:46:44 +03:00
PaulStretchControl.cpp Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too. 2017-11-21 00:39:07 +02:00
PaulStretchControl.h Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too. 2017-11-21 00:39:07 +02:00
Player.cpp Initial git commit 2017-11-13 17:06:08 +02:00
Player.h Initial git commit 2017-11-13 17:06:08 +02:00
ProcessedStretch.cpp Use enum for spectral processing module type 2018-11-11 14:06:18 +02:00
ProcessedStretch.h added accelerate vdsp FFT support and use it on iOS 2022-04-12 18:46:50 -04:00
Stretch.cpp fixed scaling issue with VDSP fft impl 2022-04-18 11:46:04 -04:00
Stretch.h added accelerate vdsp FFT support and use it on iOS 2022-04-12 18:46:50 -04:00
StretchSource.cpp fixed buffer overflow issue with large channel counts, found from au validation fail 2022-04-25 19:34:30 -04:00
StretchSource.h Various items before 1.5.1 2022-04-21 23:04:30 -04:00
version.h Initial git commit 2017-11-13 17:06:08 +02:00