paulxstretch/Source/PS_Source
2018-03-21 13:43:03 +02:00
..
contrib
Input
BinauralBeats.cpp
BinauralBeats.h
fftw3.h
FreeEdit.cpp
FreeEdit.h
globals.cpp
globals.h Consolidate and clean up storing and recalling parameters. Enable storing and recalling of spectral module order again, using different state IDs. So old states will be discarded, but oh well... 2018-03-21 13:15:48 +02:00
PaulStretchControl.cpp
PaulStretchControl.h
Player.cpp
Player.h
ProcessedStretch.cpp Change the initial order of spectral modules to make the compressor be the last module. This is way too messy like this...But maybe this was the last time this needed to be done... 2018-03-21 13:43:03 +02:00
ProcessedStretch.h Consolidate and clean up storing and recalling parameters. Enable storing and recalling of spectral module order again, using different state IDs. So old states will be discarded, but oh well... 2018-03-21 13:15:48 +02:00
Stretch.cpp
Stretch.h
StretchSource.cpp The spectral module enabled parameters still not doing so great... 2018-03-09 18:05:33 +02:00
StretchSource.h The spectral module enabled parameters still not doing so great... 2018-03-09 18:05:33 +02:00
version.h