paulxstretch/Source/PS_Source
2018-05-01 17:54:20 +03:00
..
Input Whoops, almost forgot the smoothed play range stuff for multiple channels 2018-02-23 21:01:39 +02:00
BinauralBeats.cpp Still trying... 2017-11-16 02:48:24 +02:00
BinauralBeats.h Initial git commit 2017-11-13 17:06:08 +02:00
fftw3.h Initial git commit 2017-11-13 17:06:08 +02:00
FreeEdit.cpp Initial git commit 2017-11-13 17:06:08 +02:00
FreeEdit.h Initial git commit 2017-11-13 17:06:08 +02:00
globals.cpp Initial git commit 2017-11-13 17:06:08 +02:00
globals.h Added simple signal smoother class. Use that to smooth out the buffer amount component display. 2018-05-01 17:54:20 +03:00
PaulStretchControl.cpp Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too. 2017-11-21 00:39:07 +02:00
PaulStretchControl.h Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too. 2017-11-21 00:39:07 +02:00
Player.cpp Initial git commit 2017-11-13 17:06:08 +02:00
Player.h Initial git commit 2017-11-13 17:06:08 +02:00
ProcessedStretch.cpp Initial work to change octave mixer spectral module to a more generic ratio mixer module that has more shifters and allows changing the shift ratios. Also added a separate tab page in the GUI for it. 2018-04-03 16:34:20 +03:00
ProcessedStretch.h Messy attempt to make the spectral module enabled parameters be tied to particular modules, this needs to be seriously examined... 2018-04-26 21:45:37 +03:00
Stretch.cpp Glah 2018-04-03 02:07:47 +03:00
Stretch.h Argh, what a mistake 2018-02-27 20:11:14 +02:00
StretchSource.cpp Remove the now unneeded map 2018-04-26 23:15:39 +03:00
StretchSource.h Remove the now unneeded map 2018-04-26 23:15:39 +03:00
version.h Initial git commit 2017-11-13 17:06:08 +02:00