25bd5d8adb
subrepo: subdir: "deps/juce" merged: "b13f9084e" upstream: origin: "https://github.com/essej/JUCE.git" branch: "sono6good" commit: "b13f9084e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596"
123 lines
4.8 KiB
C++
123 lines
4.8 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2020 - Raw Material Software Limited
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 6 End-User License
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Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
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End User License Agreement: www.juce.com/juce-6-licence
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Privacy Policy: www.juce.com/juce-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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#pragma once
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#include "PaintElements/jucer_PaintElement.h"
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class JucerDocument;
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class PathPoint;
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//==============================================================================
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/**
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Contains a set of PaintElements that constitute some kind of paint() method.
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*/
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class PaintRoutine
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{
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public:
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//==============================================================================
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PaintRoutine();
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~PaintRoutine();
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//==============================================================================
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void changed();
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bool perform (UndoableAction* action, const String& actionName);
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//==============================================================================
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int getNumElements() const noexcept { return elements.size(); }
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PaintElement* getElement (const int index) const noexcept { return elements [index]; }
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int indexOfElement (PaintElement* e) const noexcept { return elements.indexOf (e); }
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bool containsElement (PaintElement* e) const noexcept { return elements.contains (e); }
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//==============================================================================
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void clear();
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PaintElement* addElementFromXml (const XmlElement& xml, const int index, const bool undoable);
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PaintElement* addNewElement (PaintElement* elementToCopy, const int index, const bool undoable);
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void removeElement (PaintElement* element, const bool undoable);
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void elementToFront (PaintElement* element, const bool undoable);
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void elementToBack (PaintElement* element, const bool undoable);
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const Colour getBackgroundColour() const noexcept { return backgroundColour; }
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void setBackgroundColour (Colour newColour) noexcept;
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void fillWithBackground (Graphics& g, const bool drawOpaqueBackground);
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void drawElements (Graphics& g, const Rectangle<int>& relativeTo);
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void dropImageAt (const File& f, int x, int y);
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//==============================================================================
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SelectedItemSet <PaintElement*>& getSelectedElements() noexcept { return selectedElements; }
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SelectedItemSet <PathPoint*>& getSelectedPoints() noexcept { return selectedPoints; }
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static const char* const clipboardXmlTag;
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void copySelectedToClipboard();
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void paste();
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void deleteSelected();
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void selectAll();
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void selectedToFront();
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void selectedToBack();
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void alignTop();
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void alignRight();
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void alignBottom();
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void alignLeft();
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void groupSelected();
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void ungroupSelected();
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void startDragging (const Rectangle<int>& parentArea);
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void dragSelectedComps (int dxFromDragStart, int dyFromDragStart, const Rectangle<int>& parentArea);
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void endDragging();
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void bringLostItemsBackOnScreen (const Rectangle<int>& parentArea);
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//==============================================================================
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void setDocument (JucerDocument* const doc) { document = doc; }
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JucerDocument* getDocument() const noexcept { return document; }
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//==============================================================================
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static const char* xmlTagName;
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XmlElement* createXml() const;
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bool loadFromXml (const XmlElement& xml);
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void fillInGeneratedCode (GeneratedCode& code, String& paintMethodCode) const;
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void applyCustomPaintSnippets (StringArray&);
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//==============================================================================
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private:
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OwnedArray<PaintElement> elements;
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SelectedItemSet <PaintElement*> selectedElements;
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SelectedItemSet <PathPoint*> selectedPoints;
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JucerDocument* document;
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Colour backgroundColour;
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friend class DeleteElementAction;
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friend class FrontOrBackElementAction;
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void moveElementZOrder (int oldIndex, int newIndex);
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};
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