25bd5d8adb
subrepo: subdir: "deps/juce" merged: "b13f9084e" upstream: origin: "https://github.com/essej/JUCE.git" branch: "sono6good" commit: "b13f9084e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596"
139 lines
5.3 KiB
C++
139 lines
5.3 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2020 - Raw Material Software Limited
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 6 End-User License
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Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
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End User License Agreement: www.juce.com/juce-6-licence
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Privacy Policy: www.juce.com/juce-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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#pragma once
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#include "../Application/jucer_Headers.h"
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#include "jucer_ResourceFile.h"
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#include "../Project/Modules/jucer_Modules.h"
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#include "jucer_ProjectExporter.h"
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//==============================================================================
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class ProjectSaver
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{
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public:
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ProjectSaver (Project& projectToSave);
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void save (Async async, ProjectExporter* exporterToSave, std::function<void (Result)> onCompletion);
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Result saveResourcesOnly();
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void saveBasicProjectItems (const OwnedArray<LibraryModule>& modules, const String& appConfigUserContent);
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Project& getProject() { return project; }
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Project::Item addFileToGeneratedGroup (const File& file);
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bool copyFolder (const File& source, const File& dest);
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static String getJuceCodeGroupName() { return "JUCE Library Code"; }
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private:
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//==============================================================================
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struct SaveThreadWithProgressWindow : public ThreadWithProgressWindow
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{
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public:
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SaveThreadWithProgressWindow (ProjectSaver& ps,
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ProjectExporter* exporterToSave,
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std::function<void (Result)> onCompletionIn)
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: ThreadWithProgressWindow ("Saving...", true, false),
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saver (ps),
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specifiedExporterToSave (exporterToSave),
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onCompletion (std::move (onCompletionIn))
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{
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jassert (onCompletion != nullptr);
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}
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void run() override
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{
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setProgress (-1);
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const auto result = saver.saveProject (specifiedExporterToSave);
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const auto callback = onCompletion;
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MessageManager::callAsync ([callback, result] { callback (result); });
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}
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private:
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ProjectSaver& saver;
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ProjectExporter* specifiedExporterToSave;
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std::function<void (Result)> onCompletion;
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JUCE_DECLARE_NON_COPYABLE (SaveThreadWithProgressWindow)
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};
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//==============================================================================
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Project::Item saveGeneratedFile (const String& filePath, const MemoryOutputStream& newData);
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bool replaceFileIfDifferent (const File& f, const MemoryOutputStream& newData);
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bool deleteUnwantedFilesIn (const File& parent);
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void addError (const String& message);
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File getAppConfigFile() const;
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File getPluginDefinesFile() const;
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String loadUserContentFromAppConfig() const;
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String getAudioPluginDefines() const;
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OwnedArray<LibraryModule> getModules();
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Result saveProject (ProjectExporter* specifiedExporterToSave);
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void saveProjectAsync (ProjectExporter* exporterToSave, std::function<void (Result)> onCompletion);
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template <typename WriterCallback>
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void writeOrRemoveGeneratedFile (const String& name, WriterCallback&& writerCallback);
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void writePluginDefines (MemoryOutputStream& outStream) const;
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void writePluginDefines();
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void writeAppConfigFile (const OwnedArray<LibraryModule>& modules, const String& userContent);
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void writeProjectFile();
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void writeAppConfig (MemoryOutputStream& outStream, const OwnedArray<LibraryModule>& modules, const String& userContent);
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void writeAppHeader (MemoryOutputStream& outStream, const OwnedArray<LibraryModule>& modules);
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void writeAppHeader (const OwnedArray<LibraryModule>& modules);
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void writeModuleCppWrappers (const OwnedArray<LibraryModule>& modules);
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void writeBinaryDataFiles();
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void writeReadmeFile();
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void writePluginCharacteristicsFile();
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void writeUnityScriptFile();
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void writeProjects (const OwnedArray<LibraryModule>&, ProjectExporter*);
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void runPostExportScript();
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void saveExporter (ProjectExporter& exporter, const OwnedArray<LibraryModule>& modules);
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//==============================================================================
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Project& project;
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File generatedCodeFolder;
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Project::Item generatedFilesGroup;
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SortedSet<File> filesCreated;
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String projectLineFeed;
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CriticalSection errorLock;
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StringArray errors;
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std::unique_ptr<SaveThreadWithProgressWindow> saveThread;
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bool hasBinaryData = false;
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//==============================================================================
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ProjectSaver)
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JUCE_DECLARE_WEAK_REFERENCEABLE (ProjectSaver)
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};
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