25bd5d8adb
subrepo: subdir: "deps/juce" merged: "b13f9084e" upstream: origin: "https://github.com/essej/JUCE.git" branch: "sono6good" commit: "b13f9084e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596"
331 lines
14 KiB
C++
331 lines
14 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2020 - Raw Material Software Limited
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 6 End-User License
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Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
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End User License Agreement: www.juce.com/juce-6-licence
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Privacy Policy: www.juce.com/juce-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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namespace dsp
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{
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/**
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Class for efficiently approximating expensive arithmetic operations.
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The approximation is based on linear interpolation between pre-calculated values.
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The approximated function should be passed as a callable object to the constructor
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along with the number of data points to be pre-calculated. The accuracy of the
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approximation can be increased by using more points at the cost of a larger memory
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footprint.
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Consider using LookupTableTransform as an easy-to-use alternative.
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Example:
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LookupTable<float> lut ([] (size_t i) { return std::sqrt ((float) i); }, 64);
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auto outValue = lut[17];
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@see LookupTableTransform
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@tags{DSP}
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*/
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template <typename FloatType>
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class LookupTable
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{
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public:
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/** Creates an uninitialised LookupTable object.
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You need to call initialise() before using the object. Prefer using the
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non-default constructor instead.
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@see initialise
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*/
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LookupTable();
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/** Creates and initialises a LookupTable object.
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@param functionToApproximate The function to be approximated. This should be a
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mapping from the integer range [0, numPointsToUse - 1].
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@param numPointsToUse The number of pre-calculated values stored.
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*/
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LookupTable (const std::function<FloatType (size_t)>& functionToApproximate, size_t numPointsToUse);
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/** Initialises or changes the parameters of a LookupTable object.
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This function can be used to change what function is approximated by an already
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constructed LookupTable along with the number of data points used. If the function
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to be approximated won't ever change, prefer using the non-default constructor.
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@param functionToApproximate The function to be approximated. This should be a
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mapping from the integer range [0, numPointsToUse - 1].
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@param numPointsToUse The number of pre-calculated values stored.
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*/
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void initialise (const std::function<FloatType (size_t)>& functionToApproximate, size_t numPointsToUse);
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//==============================================================================
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/** Calculates the approximated value for the given index without range checking.
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Use this if you can guarantee that the index is non-negative and less than numPoints.
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Otherwise use get().
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@param index The approximation is calculated for this non-integer index.
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@return The approximated value at the given index.
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@see get, operator[]
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*/
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FloatType getUnchecked (FloatType index) const noexcept
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{
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jassert (isInitialised()); // Use the non-default constructor or call initialise() before first use
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jassert (isPositiveAndBelow (index, FloatType (getNumPoints())));
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auto i = truncatePositiveToUnsignedInt (index);
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auto f = index - FloatType (i);
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jassert (isPositiveAndBelow (f, FloatType (1)));
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auto x0 = data.getUnchecked (static_cast<int> (i));
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auto x1 = data.getUnchecked (static_cast<int> (i + 1));
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return jmap (f, x0, x1);
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}
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//==============================================================================
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/** Calculates the approximated value for the given index with range checking.
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This can be called with any input indices. If the provided index is out-of-range
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either the bottom or the top element of the LookupTable is returned.
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If the index is guaranteed to be in range use the faster getUnchecked() instead.
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@param index The approximation is calculated for this non-integer index.
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@return The approximated value at the given index.
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@see getUnchecked, operator[]
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*/
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FloatType get (FloatType index) const noexcept
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{
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if (index >= (FloatType) getNumPoints())
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index = static_cast<FloatType> (getGuardIndex());
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else if (index < 0)
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index = {};
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return getUnchecked (index);
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}
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//==============================================================================
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/** @see getUnchecked */
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FloatType operator[] (FloatType index) const noexcept { return getUnchecked (index); }
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/** Returns the size of the LookupTable, i.e., the number of pre-calculated data points. */
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size_t getNumPoints() const noexcept { return static_cast<size_t> (data.size()) - 1; }
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/** Returns true if the LookupTable is initialised and ready to be used. */
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bool isInitialised() const noexcept { return data.size() > 1; }
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private:
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//==============================================================================
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Array<FloatType> data;
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void prepare() noexcept;
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static size_t getRequiredBufferSize (size_t numPointsToUse) noexcept { return numPointsToUse + 1; }
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size_t getGuardIndex() const noexcept { return getRequiredBufferSize (getNumPoints()) - 1; }
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (LookupTable)
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};
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//==============================================================================
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/** Class for approximating expensive arithmetic operations.
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Once initialised, this class can be used just like the function it approximates
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via operator().
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Example:
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LookupTableTransform<float> tanhApprox ([] (float x) { return std::tanh (x); }, -5.0f, 5.0f, 64);
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auto outValue = tanhApprox (4.2f);
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Note: If you try to call the function with an input outside the provided
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range, it will return either the first or the last recorded LookupTable value.
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@see LookupTable
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@tags{DSP}
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*/
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template <typename FloatType>
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class LookupTableTransform
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{
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public:
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//==============================================================================
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/** Creates an uninitialised LookupTableTransform object.
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You need to call initialise() before using the object. Prefer using the
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non-default constructor instead.
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@see initialise
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*/
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LookupTableTransform() = default;
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//==============================================================================
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/** Creates and initialises a LookupTableTransform object.
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@param functionToApproximate The function to be approximated. This should be a
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mapping from a FloatType to FloatType.
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@param minInputValueToUse The lowest input value used. The approximation will
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fail for values lower than this.
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@param maxInputValueToUse The highest input value used. The approximation will
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fail for values higher than this.
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@param numPoints The number of pre-calculated values stored.
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*/
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LookupTableTransform (const std::function<FloatType (FloatType)>& functionToApproximate,
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FloatType minInputValueToUse,
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FloatType maxInputValueToUse,
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size_t numPoints)
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{
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initialise (functionToApproximate, minInputValueToUse, maxInputValueToUse, numPoints);
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}
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//==============================================================================
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/** Initialises or changes the parameters of a LookupTableTransform object.
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@param functionToApproximate The function to be approximated. This should be a
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mapping from a FloatType to FloatType.
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@param minInputValueToUse The lowest input value used. The approximation will
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fail for values lower than this.
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@param maxInputValueToUse The highest input value used. The approximation will
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fail for values higher than this.
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@param numPoints The number of pre-calculated values stored.
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*/
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void initialise (const std::function<FloatType (FloatType)>& functionToApproximate,
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FloatType minInputValueToUse,
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FloatType maxInputValueToUse,
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size_t numPoints);
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//==============================================================================
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/** Calculates the approximated value for the given input value without range checking.
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Use this if you can guarantee that the input value is within the range specified
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in the constructor or initialise(), otherwise use processSample().
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@param value The approximation is calculated for this input value.
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@return The approximated value for the provided input value.
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@see processSample, operator(), operator[]
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*/
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FloatType processSampleUnchecked (FloatType value) const noexcept
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{
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jassert (value >= minInputValue && value <= maxInputValue);
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return lookupTable[scaler * value + offset];
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}
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//==============================================================================
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/** Calculates the approximated value for the given input value with range checking.
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This can be called with any input values. Out-of-range input values will be
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clipped to the specified input range.
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If the index is guaranteed to be in range use the faster processSampleUnchecked()
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instead.
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@param value The approximation is calculated for this input value.
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@return The approximated value for the provided input value.
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@see processSampleUnchecked, operator(), operator[]
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*/
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FloatType processSample (FloatType value) const noexcept
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{
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auto index = scaler * jlimit (minInputValue, maxInputValue, value) + offset;
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jassert (isPositiveAndBelow (index, FloatType (lookupTable.getNumPoints())));
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return lookupTable[index];
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}
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//==============================================================================
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/** @see processSampleUnchecked */
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FloatType operator[] (FloatType index) const noexcept { return processSampleUnchecked (index); }
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/** @see processSample */
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FloatType operator() (FloatType index) const noexcept { return processSample (index); }
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//==============================================================================
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/** Processes an array of input values without range checking
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@see process
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*/
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void processUnchecked (const FloatType* input, FloatType* output, size_t numSamples) const noexcept
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{
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for (size_t i = 0; i < numSamples; ++i)
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output[i] = processSampleUnchecked (input[i]);
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}
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//==============================================================================
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/** Processes an array of input values with range checking
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@see processUnchecked
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*/
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void process (const FloatType* input, FloatType* output, size_t numSamples) const noexcept
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{
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for (size_t i = 0; i < numSamples; ++i)
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output[i] = processSample (input[i]);
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}
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//==============================================================================
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/** Calculates the maximum relative error of the approximation for the specified
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parameter set.
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The closer the returned value is to zero the more accurate the approximation
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is.
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This function compares the approximated output of this class to the function
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it approximates at a range of points and returns the maximum relative error.
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This can be used to determine if the approximation is suitable for the given
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problem. The accuracy of the approximation can generally be improved by
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increasing numPoints.
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@param functionToApproximate The approximated function. This should be a
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mapping from a FloatType to FloatType.
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@param minInputValue The lowest input value used.
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@param maxInputValue The highest input value used.
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@param numPoints The number of pre-calculated values stored.
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@param numTestPoints The number of input values used for error
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calculation. Higher numbers can increase the
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accuracy of the error calculation. If it's zero
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then 100 * numPoints will be used.
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*/
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static double calculateMaxRelativeError (const std::function<FloatType (FloatType)>& functionToApproximate,
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FloatType minInputValue,
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FloatType maxInputValue,
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size_t numPoints,
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size_t numTestPoints = 0);
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private:
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//==============================================================================
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static double calculateRelativeDifference (double, double) noexcept;
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//==============================================================================
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LookupTable<FloatType> lookupTable;
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FloatType minInputValue, maxInputValue;
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FloatType scaler, offset;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (LookupTableTransform)
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};
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} // namespace dsp
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} // namespace juce
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