build: Refactor the Minio sync logic and separate the helm chart release
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Nikolai Rodionov

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content/posts/design-a-scalable-system/index.md
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content/posts/design-a-scalable-system/index.md
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title: "Design a Scalable System"
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date: 2023-03-06T21:18:23+01:00
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draft: true
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ShowToc: true
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cover:
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image: "cover.png"
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caption: "Design a Scalable System"
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relative: false
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responsiveImages: false
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Well, after I've posted my argo serie, I've found out that I couldn't really make myself understood. So now I want to talk more not about the way of implementation, but rather about the consequinces of different implementations. And maybe I will e able to finally make a point about why I don't like Terraform and why I think that ArgoCD is mostly mis-used by almost any SRE team I know.
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But first I'll try to describe how I see myself as a part of a team, the team as a part of a bigger team, and all the teams across different companies as links in the bigger chain.
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This is how I used to see development teams before:
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The whole team is using something as a service, for example `AWS`, the whole team is working together and producing something that is passed to a customer. But apparently this approach is only applicable to small teams, and I think it's working just fine. But there is a problem. Teams tend to grow without an understanding that they are growing, hence they keep acting like they're small but in the same time they don't change the workflow, and brick-by-brick they are building something that eventually is something unscalable at first and later unmaintanble.
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Example of an evolution like this:
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Let's take a regular Java(backend) + JS(frontend) web application
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