killbox/godot/scenes/weapon/misc/bullet_trace_distance.tscn

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2025-02-06 12:42:14 +00:00
[gd_scene format=3 uid="uid://bjyltbtx45cqs"]
[node name="BulletTraceDistance" type="Node3D"]
[node name="Start" type="Node3D" parent="."]
[node name="End" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -300)