73 lines
3.1 KiB
Plaintext
73 lines
3.1 KiB
Plaintext
|
; Engine configuration file.
|
||
|
; It's best edited using the editor UI and not directly,
|
||
|
; since the parameters that go here are not all obvious.
|
||
|
;
|
||
|
; Format:
|
||
|
; [section] ; section goes between []
|
||
|
; param=value ; assign values to parameters
|
||
|
|
||
|
config_version=5
|
||
|
|
||
|
[application]
|
||
|
|
||
|
config/name="Killbox"
|
||
|
config/version="0.1.0"
|
||
|
run/main_scene="res://scenes/game_root/game_root.tscn"
|
||
|
config/features=PackedStringArray("4.3", "Forward Plus")
|
||
|
config/icon="res://icon.svg"
|
||
|
|
||
|
[autoload]
|
||
|
|
||
|
logger="*res://scenes/utils/logger.gd"
|
||
|
consts="*res://scenes/utils/consts.gd"
|
||
|
GameServerAutoload="*res://scenes/server/server.gd"
|
||
|
|
||
|
[display]
|
||
|
|
||
|
window/size/mode=4
|
||
|
|
||
|
[input]
|
||
|
|
||
|
move_forward={
|
||
|
"deadzone": 0.5,
|
||
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null)
|
||
|
]
|
||
|
}
|
||
|
move_backward={
|
||
|
"deadzone": 0.5,
|
||
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
|
||
|
]
|
||
|
}
|
||
|
move_left={
|
||
|
"deadzone": 0.5,
|
||
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
|
||
|
]
|
||
|
}
|
||
|
move_right={
|
||
|
"deadzone": 0.5,
|
||
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
|
||
|
]
|
||
|
}
|
||
|
shoot={
|
||
|
"deadzone": 0.5,
|
||
|
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
|
||
|
]
|
||
|
}
|
||
|
jump={
|
||
|
"deadzone": 0.5,
|
||
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
|
||
|
]
|
||
|
}
|
||
|
|
||
|
[layer_names]
|
||
|
|
||
|
3d_render/layer_1="Static world"
|
||
|
3d_render/layer_2="Player node"
|
||
|
3d_render/layer_3="Characters on the server"
|
||
|
3d_physics/layer_1="Static world"
|
||
|
3d_navigation/layer_1="Static world"
|
||
|
3d_physics/layer_2="Player node"
|
||
|
3d_navigation/layer_2="Player Node"
|
||
|
3d_physics/layer_3="Characters on the server"
|
||
|
3d_navigation/layer_3="Characters on the server"
|