WIP: Some stuff
This commit is contained in:
@ -6,12 +6,12 @@ use std;
|
||||
#[class(base=Node)]
|
||||
// EntryPoint should decide whether the game should be launched in the
|
||||
// server or the playing mode and load corresponding resources
|
||||
struct EntryPoint {
|
||||
struct EntryPointRs {
|
||||
base: Base<Node>,
|
||||
}
|
||||
|
||||
#[godot_api]
|
||||
impl INode for EntryPoint {
|
||||
impl INode for EntryPointRs {
|
||||
fn init(base: Base<Node>) -> Self {
|
||||
Self { base }
|
||||
}
|
||||
@ -20,4 +20,4 @@ impl INode for EntryPoint {
|
||||
}
|
||||
|
||||
#[godot_api]
|
||||
impl EntryPoint {}
|
||||
impl EntryPointRs {}
|
||||
|
Reference in New Issue
Block a user