Huge amount of updates
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@ -22,7 +22,6 @@ func _ready() -> void:
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@onready var bullet_trace_distance: Node3D = $BulletTraceDistance
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@onready var bullet_trail_end: Node3D = $BulletTrailEnd
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@onready var gun_animation = $ShotAnimation
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func shoot() -> Error:
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if can_shoot:
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