WIP: Something

This commit is contained in:
Nikolai Rodionov
2025-02-17 17:34:47 +01:00
parent 1323dbf154
commit 37154955d6
6 changed files with 29 additions and 17 deletions

View File

@ -21,8 +21,8 @@ func _ready() -> void:
func _process(delta: float) -> void:
for player in server_node.players:
if not spawned_players.has(player):
logger.debug("Spawning a player with id: " + str(player))
if player.has("side"):
if server_node.players[player].has("side") and server_node.players[player].get("side") != PlayerData.underfined:
logger.debug("Spawning a player with id: " + str(player))
var err := spawn_players(server_node.players[player])
if err != OK:
logger.error("Couldn't spawn a player, err: " + str(err))