Huge amount of updates

This commit is contained in:
2025-02-12 13:07:21 +01:00
parent 349b6b7226
commit 687c2ae1f5
96 changed files with 15637 additions and 156 deletions

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extends Control
var map_contrller: MapController
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
map_contrller = find_parent("Map")
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _on_blue_pressed() -> void:
GameServerAutoload.select_side.rpc_id(1, "blue")
map_contrller._request_spawn.rpc_id(1)
visible = false
func _on_red_pressed() -> void:
GameServerAutoload.select_side.rpc_id(1, "red")
map_contrller._request_spawn.rpc_id(1)
visible = false

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[gd_scene load_steps=2 format=3 uid="uid://guhvtj7wqb2y"]
[ext_resource type="Script" path="res://scenes_old/maps/base/entry_screen/entry_screen.gd" id="1_j36ma"]
[node name="EntryScreen" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_j36ma")
[node name="Blue" type="Button" parent="."]
layout_mode = 1
anchors_preset = 6
anchor_left = 1.0
anchor_top = 0.5
anchor_right = 1.0
anchor_bottom = 0.5
offset_left = -8.0
offset_top = -4.0
offset_bottom = 4.0
grow_horizontal = 0
grow_vertical = 2
text = "Blue"
[node name="Red" type="Button" parent="."]
layout_mode = 1
anchors_preset = 4
anchor_top = 0.5
anchor_bottom = 0.5
offset_top = -4.0
offset_right = 8.0
offset_bottom = 4.0
grow_vertical = 2
text = "Red
"
[connection signal="pressed" from="Blue" to="." method="_on_blue_pressed"]
[connection signal="pressed" from="Red" to="." method="_on_red_pressed"]