From 95ee0542cfdb40d349245d393a10a4ef8660aa0f Mon Sep 17 00:00:00 2001 From: Nikolai Rodionov Date: Sun, 9 Feb 2025 22:52:33 +0100 Subject: [PATCH] WIP: Migrating to node3ds --- godot/scenes/player/server_node.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/godot/scenes/player/server_node.gd b/godot/scenes/player/server_node.gd index 92bc582..6fda883 100644 --- a/godot/scenes/player/server_node.gd +++ b/godot/scenes/player/server_node.gd @@ -62,7 +62,7 @@ func _physics_process(delta: float) -> void: @rpc("authority", "call_remote", "unreliable_ordered") func update_position(real_position: Vector3): - shared_node.global_position = lerp(shared_node.global_position, real_position, 10.0) + shared_node.global_position = lerp(shared_node.global_position, real_position, 2.0) @rpc("any_peer", "call_local", "unreliable") func jump():