[gd_scene load_steps=2 format=3 uid="uid://cirun2v34nfpg"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_r38x6"] height = 1.8 [node name="SharedNode" type="CharacterBody3D"] collision_layer = 0 collision_mask = 0 [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9, 0) shape = SubResource("CapsuleShape3D_r38x6") [node name="CameraMount" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.6036, -0.127098) [node name="Camera3D" type="Camera3D" parent="CameraMount"] cull_mask = 524285 [node name="BulletStartingPoint" type="Node3D" parent="CameraMount"] transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 0, 0, 0)