[gd_scene load_steps=2 format=3 uid="uid://d3qjxw4rk4yn4"] [ext_resource type="Script" path="res://scenes/game_root/game_root.gd" id="1_eb14f"] [node name="GameRoot" type="Node"] editor_description = "This node serves a starting point for the game. When the game is running as a dedicated server it's supposed to read the config file and start the server, when the game is running in a default mode, it should render the main menu" script = ExtResource("1_eb14f") [node name="LevelLoader" type="Node" parent="."] editor_description = "This node is supposed to make it possible to sync the server data across all the possible players" [node name="Level" type="Node3D" parent="LevelLoader"] [node name="MultiplayerSpawner" type="MultiplayerSpawner" parent="LevelLoader"] _spawnable_scenes = PackedStringArray("res://scenes/maps/maps/lowpoly_tdm_1.tscn") spawn_path = NodePath("../Level") [connection signal="load_map" from="." to="." method="_on_load_map"]