[gd_scene load_steps=2 format=3 uid="uid://cirun2v34nfpg"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_r38x6"] height = 1.8 [node name="SharedNode" type="CharacterBody3D"] collision_layer = 0 collision_mask = 0 [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9, 0) shape = SubResource("CapsuleShape3D_r38x6") [node name="CameraMount" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.6036, 2.18128) [node name="Camera3D" type="Camera3D" parent="CameraMount"] [node name="BulletStartingPoint" type="Node3D" parent="CameraMount"] [node name="CSGBox3D" type="CSGBox3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)