16 lines
303 B
GDScript
16 lines
303 B
GDScript
extends Area3D
|
|
|
|
@export var damage_multiplexer: float = 1.0
|
|
@export var body_part: String = ""
|
|
|
|
signal body_part_hit(damage: int)
|
|
|
|
|
|
func _ready() -> void:
|
|
add_to_group("target")
|
|
|
|
|
|
func hit(base_damage: int):
|
|
var final_damage = round(base_damage * damage_multiplexer)
|
|
body_part_hit.emit(final_damage)
|