13 lines
304 B
GDScript3
13 lines
304 B
GDScript3
|
class_name PlayerManager extends Object
|
||
|
|
||
|
var name: String
|
||
|
|
||
|
# Called when the node enters the scene tree for the first time.
|
||
|
func _ready() -> void:
|
||
|
pass # Replace with function body.
|
||
|
|
||
|
|
||
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||
|
func _process(delta: float) -> void:
|
||
|
pass
|