open-strike-2/scenes/characters/blue/dummy.gd

17 lines
383 B
GDScript3
Raw Normal View History

extends Node3D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _on_head_collision_body_part_hit(dam: Variant) -> void:
print("head is hit")
pass # Replace with function body.