Add a world model and refactor the controller

This commit is contained in:
2025-01-25 09:03:06 +01:00
parent 51842836ce
commit 1f1f2918c9
14 changed files with 1451 additions and 65 deletions

View File

@ -11,11 +11,14 @@ height = 1.8
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_csl3n"]
properties/0/path = NodePath(".:position")
properties/0/spawn = true
properties/0/spawn = false
properties/0/replication_mode = 1
properties/1/path = NodePath("CharacterBody3D:position")
properties/1/spawn = true
properties/1/replication_mode = 1
properties/2/path = NodePath("CharacterBody3D:rotation")
properties/2/spawn = true
properties/2/replication_mode = 1
[node name="Character" type="Node3D"]
@ -31,11 +34,12 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.71312, 0)
radius = 0.001
[node name="ViewModelCamera" parent="CharacterBody3D/UpperTorso" instance=ExtResource("4_al83x")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00122696, 0.093623, -0.463804)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00122696, 0.093623, -0.213943)
script = ExtResource("4_uwcjh")
[node name="Pistol" parent="CharacterBody3D/UpperTorso/ViewModelCamera" instance=ExtResource("5_6k7rq")]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -0.0287516, -0.136104, -0.276055)
visible = false
script = null
[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."]

View File

@ -1,19 +0,0 @@
[gd_scene format=3 uid="uid://cf4pgjll6xhoh"]
[node name="ChooseSide" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="Blue" type="Button" parent="."]
layout_mode = 0
offset_right = 8.0
offset_bottom = 8.0
[node name="Red" type="Button" parent="Blue"]
layout_mode = 0
offset_right = 8.0
offset_bottom = 8.0