Init the godot project
- Add a first-view controller and a bunch of things - First shooting implementation - Remove heavy models and clean the project up
This commit is contained in:
31
scenes/utils/Menu.tscn
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31
scenes/utils/Menu.tscn
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|
||||
[gd_scene load_steps=2 format=3 uid="uid://da7ymbxyg7miy"]
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||||
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||||
[ext_resource type="Script" path="res://scenes/utils/menu.gd" id="1_5mxqd"]
|
||||
|
||||
[node name="Menu" type="Control"]
|
||||
layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_5mxqd")
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[node name="Host" type="Button" parent="."]
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layout_mode = 0
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offset_left = 113.0
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offset_top = 66.0
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offset_right = 223.0
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offset_bottom = 141.0
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text = "Host"
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[node name="Join" type="Button" parent="."]
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layout_mode = 0
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offset_left = 115.0
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offset_top = 148.0
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offset_right = 224.0
|
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offset_bottom = 220.0
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text = "Join"
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||||
|
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[connection signal="pressed" from="Host" to="." method="_on_host_pressed"]
|
||||
[connection signal="pressed" from="Join" to="." method="_on_join_pressed"]
|
102
scenes/utils/body.tscn
Normal file
102
scenes/utils/body.tscn
Normal file
@ -0,0 +1,102 @@
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||||
[gd_scene load_steps=2 format=3 uid="uid://ceywbkneyatpw"]
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[ext_resource type="PackedScene" uid="uid://cn7ty4xcbiqaf" path="res://assets/models/character/character.glb" id="1_ldvdo"]
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[node name="character" instance=ExtResource("1_ldvdo")]
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[node name="Skeleton3D" parent="Armature" index="0"]
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bones/0/position = Vector3(0.27864, 0.0511703, -94.5392)
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bones/0/rotation = Quaternion(-0.604149, -0.348807, 0.29163, 0.654439)
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bones/1/rotation = Quaternion(-0.0341781, 0.0566953, 0.0240948, 0.997515)
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bones/2/rotation = Quaternion(0.0232735, 0.0685228, 0.0060157, 0.99736)
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bones/25/rotation = Quaternion(0.173468, -0.000380233, -0.0125006, 0.98476)
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||||
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||||
bones/34/position = Vector3(7.18826e-06, 25.0758, -4.14478e-06)
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bones/36/rotation = Quaternion(-0.0614832, -0.184996, 0.128837, 0.972315)
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bones/44/rotation = Quaternion(0.827156, 0.000328466, 0.0351444, 0.560872)
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bones/45/rotation = Quaternion(0.163151, -2.80439e-05, 0.00763214, 0.986572)
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bones/51/position = Vector3(-3.06127, 8.97437, 0.211041)
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bones/52/rotation = Quaternion(0.585571, -0.00241607, 0.0190579, 0.810394)
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bones/53/position = Vector3(0.0101426, 2.38341, 9.88739e-06)
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bones/53/rotation = Quaternion(0.436353, 0.00101625, 0.00774158, 0.899742)
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bones/54/position = Vector3(-0.0213175, 2.19929, 1.97887e-05)
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bones/55/rotation = Quaternion(0.126585, 0.224655, 0.950727, -0.17212)
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bones/56/rotation = Quaternion(-0.243967, -0.0859724, -0.00367405, 0.965958)
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bones/57/rotation = Quaternion(0.435121, -0.0653114, -0.00439514, 0.897989)
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bones/58/rotation = Quaternion(0.351876, -0.0232251, 0.00873377, 0.935718)
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bones/60/rotation = Quaternion(-0.124929, 0.0737917, 0.986052, 0.0815441)
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bones/61/rotation = Quaternion(-0.156, -0.0709137, 0.0190794, 0.985024)
|
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bones/62/rotation = Quaternion(0.496512, 0.112741, 0.0299064, 0.860157)
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bones/63/rotation = Quaternion(0.352338, 0.0234385, -0.00882726, 0.935538)
|
135
scenes/utils/character.tscn
Normal file
135
scenes/utils/character.tscn
Normal file
@ -0,0 +1,135 @@
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||||
[gd_scene load_steps=11 format=3 uid="uid://ccm77j5rkh21w"]
|
||||
|
||||
[ext_resource type="Script" path="res://scripts/character_controller.gd" id="1_sue4n"]
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[ext_resource type="PackedScene" uid="uid://ceywbkneyatpw" path="res://scenes/utils/body.tscn" id="2_2couv"]
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[ext_resource type="PackedScene" uid="uid://bmqutwuj28san" path="res://scenes/utils/view_model_camera.tscn" id="4_al83x"]
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[ext_resource type="Script" path="res://scenes/weapon/pistol.gd" id="4_uwcjh"]
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[ext_resource type="PackedScene" uid="uid://d21giy40pnjhe" path="res://scenes/weapon/pistol.tscn" id="5_6k7rq"]
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[ext_resource type="PackedScene" path="res://assets/models/character/character.glb" id="8_42pl8"]
|
||||
|
||||
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_adkee"]
|
||||
radius = 0.368364
|
||||
height = 1.0
|
||||
|
||||
[sub_resource type="Animation" id="Animation_rf8fv"]
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||||
resource_name = "Crouch"
|
||||
tracks/0/type = "value"
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||||
tracks/0/imported = false
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||||
tracks/0/enabled = true
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tracks/0/path = NodePath(".:shape:height")
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tracks/0/interp = 1
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||||
tracks/0/loop_wrap = true
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||||
tracks/0/keys = {
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"times": PackedFloat32Array(0, 1),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [1.8, 1.0]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = false
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tracks/1/path = NodePath(".:position")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 1),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Vector3(0, 0.9, 0), Vector3(0, 0.5, 0)]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
|
||||
tracks/2/path = NodePath("../UpperTorso:position")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0, 1),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Vector3(0, 1.2734, 0), Vector3(0, 0.639947, 0)]
|
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}
|
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|
||||
[sub_resource type="Animation" id="Animation_mgw3s"]
|
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:shape:height")
|
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [1.0]
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}
|
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tracks/1/type = "value"
|
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tracks/1/imported = false
|
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tracks/1/enabled = true
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tracks/1/path = NodePath(".:position")
|
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tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
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tracks/1/keys = {
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"update": 0,
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"values": [Vector3(0, 0.9, 0)]
|
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}
|
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tracks/2/type = "value"
|
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tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath("../UpperTorso:position")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
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tracks/2/keys = {
|
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
|
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"update": 0,
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|
||||
}
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_mnir7"]
|
||||
_data = {
|
||||
"Crouch": SubResource("Animation_rf8fv"),
|
||||
"RESET": SubResource("Animation_mgw3s")
|
||||
}
|
||||
|
||||
[node name="Character" type="Node3D"]
|
||||
|
||||
[node name="CharacterBody3D" type="CharacterBody3D" parent="." node_paths=PackedStringArray("ANIMATION_PLAYER")]
|
||||
script = ExtResource("1_sue4n")
|
||||
ANIMATION_PLAYER = NodePath("AnimationPlayer")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="CharacterBody3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1.66022, 0, 0, 0, 0.967678, 0, 0.9, 0)
|
||||
shape = SubResource("CapsuleShape3D_adkee")
|
||||
|
||||
[node name="character" parent="CharacterBody3D" instance=ExtResource("2_2couv")]
|
||||
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0)
|
||||
visible = false
|
||||
|
||||
[node name="UpperTorso" type="CSGSphere3D" parent="CharacterBody3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.2734, 0)
|
||||
radius = 0.001
|
||||
|
||||
[node name="ViewModelCamera" parent="CharacterBody3D/UpperTorso" instance=ExtResource("4_al83x")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00122696, 0.093623, -0.179357)
|
||||
script = ExtResource("4_uwcjh")
|
||||
|
||||
[node name="Pistol" parent="CharacterBody3D/UpperTorso/ViewModelCamera" instance=ExtResource("5_6k7rq")]
|
||||
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -0.0287516, -0.136104, -0.276055)
|
||||
visible = false
|
||||
script = null
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="CharacterBody3D"]
|
||||
root_node = NodePath("../CollisionShape3D")
|
||||
libraries = {
|
||||
"": SubResource("AnimationLibrary_mnir7")
|
||||
}
|
||||
|
||||
[node name="RealBody" type="Node3D" parent="CharacterBody3D"]
|
||||
visible = false
|
||||
|
||||
[node name="character2" parent="CharacterBody3D/RealBody" instance=ExtResource("8_42pl8")]
|
||||
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, -0.0147014)
|
42
scenes/utils/character_bak.tscn
Normal file
42
scenes/utils/character_bak.tscn
Normal file
@ -0,0 +1,42 @@
|
||||
[gd_scene load_steps=7 format=3 uid="uid://1j5ajc26w5xk"]
|
||||
|
||||
[ext_resource type="Script" path="res://scripts/character_controller.gd" id="1_vb71f"]
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[ext_resource type="Texture2D" uid="uid://d1nfjip21kjpu" path="res://addons/kenney_prototype_textures/orange/texture_13.png" id="2_j4i2j"]
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[ext_resource type="Script" path="res://scenes/weapon/pistol.gd" id="3_gblkg"]
|
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[ext_resource type="PackedScene" uid="uid://d21giy40pnjhe" path="res://scenes/weapon/pistol.tscn" id="4_xw0oh"]
|
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|
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_m6bjf"]
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albedo_texture = ExtResource("2_j4i2j")
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_1sre5"]
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radius = 0.227448
|
||||
|
||||
[node name="Character" type="Node3D"]
|
||||
|
||||
[node name="CharacterBody3D" type="CharacterBody3D" parent="."]
|
||||
script = ExtResource("1_vb71f")
|
||||
|
||||
[node name="Body" type="CSGCylinder3D" parent="CharacterBody3D"]
|
||||
transform = Transform3D(0.999983, 0.00579446, 0, -0.00579446, 0.999983, 0, 0, 0, 1, 0, 0.975222, 0)
|
||||
material_override = SubResource("StandardMaterial3D_m6bjf")
|
||||
radius = 0.492
|
||||
|
||||
[node name="UpperTorso" type="CSGSphere3D" parent="CharacterBody3D/Body"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.298181, 0)
|
||||
radius = 0.001
|
||||
|
||||
[node name="CameraMount" type="Node3D" parent="CharacterBody3D/Body/UpperTorso"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0214237, -0.151336, -0.0131589)
|
||||
|
||||
[node name="Camera" type="Camera3D" parent="CharacterBody3D/Body/UpperTorso/CameraMount"]
|
||||
transform = Transform3D(0.999902, 0.0139622, 0, -0.0139622, 0.999902, 0, 0, 0, 0.999999, 0, 0, 0)
|
||||
current = true
|
||||
script = ExtResource("3_gblkg")
|
||||
|
||||
[node name="Pistol" parent="CharacterBody3D/Body/UpperTorso/CameraMount/Camera" instance=ExtResource("4_xw0oh")]
|
||||
transform = Transform3D(-0.999901, -0.0139622, -8.74142e-08, -0.0139621, 0.999901, -1.22061e-09, 8.74228e-08, 0, -1, 0.346313, -0.1921, -0.617977)
|
||||
script = null
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="CharacterBody3D"]
|
||||
transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0.981342, 0)
|
||||
shape = SubResource("CylinderShape3D_1sre5")
|
8
scenes/utils/choose_team.tscn
Normal file
8
scenes/utils/choose_team.tscn
Normal file
@ -0,0 +1,8 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://bo8jemggniu3c"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://c1v6kb00y77ij" path="res://scenes/maps/el_test.tscn" id="1_25xw6"]
|
||||
|
||||
[node name="ChooseTeam" type="Node3D"]
|
||||
|
||||
[node name="ElTest" parent="." instance=ExtResource("1_25xw6")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.05481, 0, 3.71705)
|
22
scenes/utils/menu.gd
Normal file
22
scenes/utils/menu.gd
Normal file
@ -0,0 +1,22 @@
|
||||
extends Control
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta: float) -> void:
|
||||
pass
|
||||
|
||||
var peer = ENetMultiplayerPeer.new()
|
||||
|
||||
|
||||
func _on_host_pressed() -> void:
|
||||
get_tree().change_scene_to_file("res://scenes/maps/el_test.tscn")
|
||||
|
||||
|
||||
func _on_join_pressed() -> void:
|
||||
print("join")
|
||||
|
19
scenes/utils/menus/choose_side.tscn
Normal file
19
scenes/utils/menus/choose_side.tscn
Normal file
@ -0,0 +1,19 @@
|
||||
[gd_scene format=3 uid="uid://cf4pgjll6xhoh"]
|
||||
|
||||
[node name="ChooseSide" type="Control"]
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
|
||||
[node name="Blue" type="Button" parent="."]
|
||||
layout_mode = 0
|
||||
offset_right = 8.0
|
||||
offset_bottom = 8.0
|
||||
|
||||
[node name="Red" type="Button" parent="Blue"]
|
||||
layout_mode = 0
|
||||
offset_right = 8.0
|
||||
offset_bottom = 8.0
|
1189
scenes/utils/view_model_camera.tscn
Normal file
1189
scenes/utils/view_model_camera.tscn
Normal file
File diff suppressed because one or more lines are too long
Reference in New Issue
Block a user