Init the godot project

- Add a first-view controller and a bunch of things
- First shooting implementation
- Remove heavy models and clean the project up
This commit is contained in:
2025-01-16 15:20:04 +01:00
parent 927d6b560c
commit 2577e952d6
220 changed files with 16443 additions and 17 deletions

View File

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[gd_scene load_steps=2 format=3 uid="uid://bo8jemggniu3c"]
[ext_resource type="PackedScene" uid="uid://c1v6kb00y77ij" path="res://scenes/maps/el_test.tscn" id="1_25xw6"]
[node name="ChooseTeam" type="Node3D"]
[node name="ElTest" parent="." instance=ExtResource("1_25xw6")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.05481, 0, 3.71705)