Init the godot project
- Add a first-view controller and a bunch of things - First shooting implementation - Remove heavy models and clean the project up
This commit is contained in:
19
scenes/utils/menus/choose_side.tscn
Normal file
19
scenes/utils/menus/choose_side.tscn
Normal file
@ -0,0 +1,19 @@
|
||||
[gd_scene format=3 uid="uid://cf4pgjll6xhoh"]
|
||||
|
||||
[node name="ChooseSide" type="Control"]
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
|
||||
[node name="Blue" type="Button" parent="."]
|
||||
layout_mode = 0
|
||||
offset_right = 8.0
|
||||
offset_bottom = 8.0
|
||||
|
||||
[node name="Red" type="Button" parent="Blue"]
|
||||
layout_mode = 0
|
||||
offset_right = 8.0
|
||||
offset_bottom = 8.0
|
Reference in New Issue
Block a user