Init the godot project
- Add a first-view controller and a bunch of things - First shooting implementation - Remove heavy models and clean the project up
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Screenshots
addons/kenney_prototype_textures
LICENSE.txt
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models
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hands
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maps
sounds
materials
project.godotscenes
characters
maps
mesh_libraries
utils
Menu.tscnbody.tscncharacter.tscncharacter_bak.tscnchoose_team.tscnmenu.gd
menus
view_model_camera.tscnweapon
scripts
shaders
5
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# Normalize EOL for all files that Git considers text files.
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* text=auto eol=lf
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*.png filter=lfs diff=lfs merge=lfs -text
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assets/** filter=lfs diff=lfs merge=lfs -text
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resources/** filter=lfs diff=lfs merge=lfs -text
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.gitignore
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# ---> Rust
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# Generated by Cargo
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# will have compiled files and executables
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debug/
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target/
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# Remove Cargo.lock from gitignore if creating an executable, leave it for libraries
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# More information here https://doc.rust-lang.org/cargo/guide/cargo-toml-vs-cargo-lock.html
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Cargo.lock
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# These are backup files generated by rustfmt
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**/*.rs.bk
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# MSVC Windows builds of rustc generate these, which store debugging information
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*.pdb
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# Godot 4+ specific ignores
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.godot/
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LICENSE.md
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MIT License
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Copyright (c) 2022 Norodix
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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# open-strike-2
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Prototype Textures 1.0
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------------------------------
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http://creativecommons.org/publicdomain/zero/1.0/
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------------------------------
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Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user