Add a proper server logic without lobby
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=73 format=4 uid="uid://dddu0t2sdcy8h"]
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[gd_scene load_steps=76 format=4 uid="uid://dddu0t2sdcy8h"]
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[ext_resource type="Script" path="res://scenes/maps/base/map_loader.gd" id="1_innhj"]
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[ext_resource type="Script" path="res://scenes/maps/base/spawn_controller.gd" id="2_1ss1b"]
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@@ -743,6 +743,23 @@ shadow_mesh = SubResource("ArrayMesh_nywwq")
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[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_ssowb"]
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data = PackedVector3Array(-50, -50, 50, -50, 50, 50, 50, 50, 50, -50, -50, 50, 50, 50, 50, 50, -50, 50, -50, 50, 50, -50, 50, -50, 50, 50, -50, -50, 50, 50, 50, 50, -50, 50, 50, 50, -50, 50, -50, -50, -50, -50, 50, -50, -50, -50, 50, -50, 50, -50, -50, 50, 50, -50, -50, -50, -50, -50, -50, 50, 50, -50, 50, -50, -50, -50, 50, -50, 50, 50, -50, -50, 50, -50, 50, 50, 50, 50, 50, 50, -50, 50, -50, 50, 50, 50, -50, 50, -50, -50, -50, -50, -50, -50, 50, -50, -50, 50, 50, -50, -50, -50, -50, 50, 50, -50, -50, 50)
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[sub_resource type="PhysicalSkyMaterial" id="PhysicalSkyMaterial_m15vo"]
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[sub_resource type="Sky" id="Sky_8ov8p"]
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sky_material = SubResource("PhysicalSkyMaterial_m15vo")
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process_mode = 3
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[sub_resource type="Environment" id="Environment_3ha0j"]
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background_mode = 2
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sky = SubResource("Sky_8ov8p")
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ambient_light_source = 3
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ambient_light_color = Color(1, 1, 1, 1)
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reflected_light_source = 2
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glow_enabled = true
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volumetric_fog_enabled = true
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volumetric_fog_density = 0.4
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volumetric_fog_albedo = Color(0.574998, 0.574998, 0.574998, 1)
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[node name="Map" type="Node3D"]
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script = ExtResource("1_innhj")
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@@ -935,6 +952,9 @@ shape = SubResource("ConcavePolygonShape3D_ssowb")
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[node name="MainLight" type="DirectionalLight3D" parent="Light"]
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transform = Transform3D(-0.080856, -0.707107, 0.702469, -0.0808559, 0.707107, 0.702469, -0.993441, 1.60778e-07, -0.114348, 79.2354, 89.2354, -3.02637e-06)
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light_energy = 2.029
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light_indirect_energy = 3.457
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light_volumetric_fog_energy = 1.64
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[node name="SpawnLocations" type="Node3D" parent="."]
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script = ExtResource("2_1ss1b")
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@@ -948,3 +968,6 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.234959, 25.2818, 2.12756)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 29.4253, 15.2112, 4.25512)
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[node name="Red" type="Node3D" parent="SpawnLocations"]
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_3ha0j")
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