Add a proper server logic without lobby
This commit is contained in:
60
scenes/utils/menus/main/main_menu.gd
Normal file
60
scenes/utils/menus/main/main_menu.gd
Normal file
@ -0,0 +1,60 @@
|
||||
extends Node
|
||||
|
||||
var player_manager: PlayerManager = PlayerManager.new()
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
var map_dir := DirAccess.open("res://scenes/maps/maps/")
|
||||
|
||||
if map_dir:
|
||||
map_dir.list_dir_begin()
|
||||
var file_name = map_dir.get_next()
|
||||
while file_name != "":
|
||||
$UI/CreateServer/Maps.add_item(file_name)
|
||||
file_name = map_dir.get_next()
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta: float) -> void:
|
||||
pass
|
||||
|
||||
|
||||
func _on_create_server_pressed() -> void:
|
||||
$UI/CreateServer.visible = true
|
||||
|
||||
func _on_join_server_pressed() -> void:
|
||||
$UI/JoinServer.visible = true
|
||||
|
||||
|
||||
|
||||
func _on_create_button_pressed() -> void:
|
||||
var chosen_map_index = $UI/CreateServer/Maps.get_selected_items()[0]
|
||||
var chosen_map = $UI/CreateServer/Maps.get_item_text(chosen_map_index)
|
||||
var path_tmpl := "res://scenes/maps/maps/%s"
|
||||
var path := path_tmpl % chosen_map
|
||||
GameServerManager.current_map = path
|
||||
var err := GameServerManager.create_server(player_manager)
|
||||
if err != OK:
|
||||
print("couldn't create a server")
|
||||
$UI.hide()
|
||||
change_level.call_deferred(load(path))
|
||||
|
||||
# Call this function deferred and only on the main authority (server).
|
||||
func change_level(scene: PackedScene):
|
||||
|
||||
# Remove old level if any.
|
||||
var level = $LevelLoader/CurrentLevel
|
||||
for c in level.get_children():
|
||||
level.remove_child(c)
|
||||
c.queue_free()
|
||||
# Add new level.
|
||||
level.add_child(scene.instantiate())
|
||||
|
||||
|
||||
func _on_text_edit_text_changed() -> void:
|
||||
player_manager.name = $UI/TextEdit.text
|
||||
|
||||
|
||||
func _on_join_button_pressed() -> void:
|
||||
$UI.hide()
|
||||
GameServerManager.join_server(player_manager, $UI/JoinServer/IP.text, $UI/JoinServer/Port.text.to_int())
|
||||
|
145
scenes/utils/menus/main/main_menu.tscn
Normal file
145
scenes/utils/menus/main/main_menu.tscn
Normal file
@ -0,0 +1,145 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://s48rpcadnn47"]
|
||||
|
||||
[ext_resource type="Script" path="res://scenes/utils/menus/main/main_menu.gd" id="1_yi7ba"]
|
||||
|
||||
[node name="MainMenu" type="Control"]
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
script = ExtResource("1_yi7ba")
|
||||
|
||||
[node name="LevelLoader" type="Node3D" parent="."]
|
||||
|
||||
[node name="CurrentLevel" type="Node3D" parent="LevelLoader"]
|
||||
|
||||
[node name="MultiplayerSpawner" type="MultiplayerSpawner" parent="LevelLoader"]
|
||||
_spawnable_scenes = PackedStringArray("res://scenes/maps/maps/lowpoly_tdm_2.tscn")
|
||||
spawn_path = NodePath("../CurrentLevel")
|
||||
spawn_limit = 1
|
||||
|
||||
[node name="UI" type="Control" parent="."]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
|
||||
[node name="MainButtons" type="Control" parent="UI"]
|
||||
layout_mode = 1
|
||||
anchors_preset = 10
|
||||
anchor_right = 1.0
|
||||
grow_horizontal = 2
|
||||
|
||||
[node name="CreateServer" type="Button" parent="UI/MainButtons"]
|
||||
layout_mode = 1
|
||||
anchors_preset = 5
|
||||
anchor_left = 0.5
|
||||
anchor_right = 0.5
|
||||
offset_left = -4.0
|
||||
offset_right = 4.0
|
||||
offset_bottom = 8.0
|
||||
grow_horizontal = 2
|
||||
text = "Create Server"
|
||||
|
||||
[node name="JoinServer" type="Button" parent="UI/MainButtons"]
|
||||
layout_mode = 1
|
||||
anchors_preset = 5
|
||||
anchor_left = 0.5
|
||||
anchor_right = 0.5
|
||||
offset_left = 90.0
|
||||
offset_top = 3.0
|
||||
offset_right = 203.0
|
||||
offset_bottom = 34.0
|
||||
grow_horizontal = 2
|
||||
text = "Join Server"
|
||||
|
||||
[node name="CreateServer" type="Control" parent="UI"]
|
||||
visible = false
|
||||
layout_mode = 1
|
||||
anchors_preset = 11
|
||||
anchor_left = 1.0
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
offset_left = -512.0
|
||||
grow_horizontal = 0
|
||||
grow_vertical = 2
|
||||
|
||||
[node name="Maps" type="ItemList" parent="UI/CreateServer"]
|
||||
layout_mode = 1
|
||||
anchors_preset = 8
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
offset_left = -214.0
|
||||
offset_top = -905.0
|
||||
offset_right = 234.0
|
||||
offset_bottom = -386.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
|
||||
[node name="CreateButton" type="Button" parent="UI/CreateServer"]
|
||||
layout_mode = 0
|
||||
offset_left = 236.0
|
||||
offset_top = 643.0
|
||||
offset_right = 282.0
|
||||
offset_bottom = 674.0
|
||||
text = "Start"
|
||||
|
||||
[node name="JoinServer" type="Control" parent="UI"]
|
||||
visible = false
|
||||
layout_mode = 1
|
||||
anchors_preset = 11
|
||||
anchor_left = 1.0
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
offset_left = -567.0
|
||||
grow_horizontal = 0
|
||||
grow_vertical = 2
|
||||
|
||||
[node name="JoinButton" type="Button" parent="UI/JoinServer"]
|
||||
layout_mode = 0
|
||||
offset_left = 205.0
|
||||
offset_top = 187.0
|
||||
offset_right = 251.0
|
||||
offset_bottom = 218.0
|
||||
text = "Start"
|
||||
|
||||
[node name="IP" type="TextEdit" parent="UI/JoinServer"]
|
||||
layout_mode = 1
|
||||
anchors_preset = 5
|
||||
anchor_left = 0.5
|
||||
anchor_right = 0.5
|
||||
offset_left = -240.5
|
||||
offset_right = 240.5
|
||||
offset_bottom = 58.0
|
||||
grow_horizontal = 2
|
||||
text = "127.0.0.1"
|
||||
|
||||
[node name="Port" type="TextEdit" parent="UI/JoinServer"]
|
||||
layout_mode = 1
|
||||
anchors_preset = 5
|
||||
anchor_left = 0.5
|
||||
anchor_right = 0.5
|
||||
offset_left = -230.0
|
||||
offset_top = 69.0
|
||||
offset_right = 228.0
|
||||
offset_bottom = 129.0
|
||||
grow_horizontal = 2
|
||||
text = "27015"
|
||||
|
||||
[node name="TextEdit" type="TextEdit" parent="UI"]
|
||||
layout_mode = 1
|
||||
offset_right = 481.0
|
||||
offset_bottom = 58.0
|
||||
text = "Player Name"
|
||||
|
||||
[connection signal="pressed" from="UI/MainButtons/CreateServer" to="." method="_on_create_server_pressed"]
|
||||
[connection signal="pressed" from="UI/MainButtons/JoinServer" to="." method="_on_join_server_pressed"]
|
||||
[connection signal="pressed" from="UI/CreateServer/CreateButton" to="." method="_on_create_button_pressed"]
|
||||
[connection signal="pressed" from="UI/JoinServer/JoinButton" to="." method="_on_join_button_pressed"]
|
||||
[connection signal="text_changed" from="UI/TextEdit" to="." method="_on_text_edit_text_changed"]
|
Reference in New Issue
Block a user