First working multiplayer implementation

This commit is contained in:
2025-01-23 20:24:42 +01:00
parent fe08da9d4c
commit 51842836ce
8 changed files with 129 additions and 64 deletions

View File

@ -37,6 +37,8 @@ surface_material_override/0 = SubResource("StandardMaterial3D_p8o05")
[node name="RayCast3D" type="RayCast3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.100459)
target_position = Vector3(0, 0, -0.5)
hit_back_faces = false
collide_with_areas = true
[node name="GPUParticles3D" type="GPUParticles3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.18476)