Add more guns (#19)

Co-authored-by: Jacklull <rodion.n.rodionov@gmail.com>
Reviewed-on: #19
This commit is contained in:
2025-01-31 19:19:38 +00:00
parent 3e6eab08fd
commit 523900cc82
30 changed files with 4231 additions and 45 deletions

View File

@ -88,7 +88,7 @@ func make_node_invisible_for_camera(node: Node3D, camera: Camera3D):
# Disable Layer 2 on the camera's culling mask (this makes it invisible to this camera)
camera.cull_mask &= ~(1 << 1) # Disable Layer 2 on this camera
var current_gun: String = "ak"
var current_gun: String = "m1"
@onready var gun_mount: Node3D = $FirstPersonCameraMount/GunMount
@onready var gun_mount_anim: AnimationPlayer = $FirstPersonCameraMount/GunMount/AnimationPlayer
var gun_with_hands: Node3D = null