diff --git a/scenes/weapon/bullet.tscn b/scenes/weapon/bullet.tscn index 6241d78..81a1122 100644 --- a/scenes/weapon/bullet.tscn +++ b/scenes/weapon/bullet.tscn @@ -36,10 +36,7 @@ properties/0/spawn = true properties/0/replication_mode = 2 properties/1/path = NodePath(".:rotation") properties/1/spawn = true -properties/1/replication_mode = 2 -properties/2/path = NodePath(".:rotation_order") -properties/2/spawn = true -properties/2/replication_mode = 2 +properties/1/replication_mode = 0 [node name="Bullet" type="Node3D"] transform = Transform3D(20, 0, 0, 0, 20, 0, 0, 0, 20, 0, 0, 0)