WIP: Start working on the frag/damage system
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@ -105,8 +105,8 @@ impl PlayerServerNode {
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};
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let args = &[
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casted_bullet_node.to_variant(),
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10.to_variant(),
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10.to_variant(),
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200.to_variant(),
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50.to_variant(),
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];
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map.call("spawn_bullet", args);
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}
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